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Steam News20 November 20241y ago

Patch Notes - 0.5.0

Changes Reworked world. Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources. Added new tiles and mechanics.

Full notes

Full Trading Towns update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedChangesReworked world.
changedChangesResources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources.
addedChangesAdded new tiles and mechanics.
addedChangesAdded pets.
addedChangesAdded soul weapons.
addedChangesAdded new buildings.
heroes max level1050heroes max level increased, buff

Changes

  • Reworked world.

  • Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources.

  • Added new tiles and mechanics.

  • Added pets.

  • Added soul weapons.

  • Added new buildings.

  • Reworked UI and added more informations.

  • Reworked hero skill upgrade system. Heroes have now skillpoints which can be used to upgrade a skill up to 30 times. Skillpoints are gained through level up or other sources.

  • Increased heroes max level from 10 to 50. Heroes also need less EXP for level up.

  • Scout camp now scout nearby random tiles.

  • Items can no longer be sold directly.

  • Bandits are now weaker.

  • Reduced clearing, scouting and building time.

Bugs

  • Fixed reset bugs (monsters, bandits, traveling merchants, crafted artifacts).

  • Fixed bug where population would grow if playing hans.

Source

Steam News / 20 November 2024

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