In this update2
Full notes
Full Trading Towns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
- Fixes
Trading Towns changes
Changes
Reworked and rebalanced items. Now only items of the same tier level can be combined with each other.
Heroes now only gather unique T1 materials from ruins.
You can now choose a random reward when you finish the 10th quest.
Artifacts and spells can no longer be obtained and will be reworked in later patches.
Added a few achievements for testing purposes.
Bugs
Fixed bug where unlocked mayors were not saved.
Fixed bug where unlocked hero slots remained after reset.
Fixed bug where unlocked resources remained after reset.
Fixed bug where extra building limits and storage space had no effect in the research tree.
Fixed administration building reload bug.
Fixed bug where setting minimum stock level had no effect.
Fixed bug where researched hero skills had no effect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
