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Steam News5 November 20258mo ago

New Early Access roadmap!

Hi everyone! First of all, I hope you’re enjoying the new 0.4 update for Tower Factory: Winterlands! I’m gathering your feedback to make small tweaks and adjustments, as well as to plan future updates.

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Events
  • Server
addedFirst of all, I hope you’re enjoying the new 0.4 update for Tower Factory: Winterlands! I’m gathering your feedback to make small tweaks and adjustments, as well as to plan future updates.
addedThat’s exactly what I want to talk about today: the future of Tower Factory. As many of you know, Tower Factory was released almost exactly a year ago, and since then I’ve added a lot of things: game modes, tower upgrades, bosses, unique rewards, new levels, new enemies, balancing… but there are still a few things left before Tower Factory leaves Early Access and includes all the content I planned from the beginning.
changedAt the end of November 2024 I published a roadmap with estimated dates and updates. Those of you who saw it will have noticed that, as often happens, the dates have slipped. That’s why today I want to share an updated roadmap, with more realistic dates and a clearer plan for the remaining content leading up to Tower Factory 1.0.
addedJust a reminder: it’s only me working on this project, so development isn’t as fast as we’d all like. On top of that, unfortunately this year I had some unexpected personal issues that further slowed development. Even so, I believe the new dates are quite realistic and should be achievable!
changedAs always, I’ll be reading your feedback and suggestions both in the Tower Factory community forums here on Steam and in the official Discord server (you’re all invited to join!)

Tower Factory changes

addedFirst of all, I hope you’re enjoying the new 0.4 update for Tower Factory: Winterlands! I’m gathering your feedback to make small tweaks and adjustments, as well as to plan future updates.
addedThat’s exactly what I want to talk about today: the future of Tower Factory. As many of you know, Tower Factory was released almost exactly a year ago, and since then I’ve added a lot of things: game modes, tower upgrades, bosses, unique rewards, new levels, new enemies, balancing… but there are still a few things left before Tower Factory leaves Early Access and includes all the content I planned from the beginning.
changedAt the end of November 2024 I published a roadmap with estimated dates and updates. Those of you who saw it will have noticed that, as often happens, the dates have slipped. That’s why today I want to share an updated roadmap, with more realistic dates and a clearer plan for the remaining content leading up to Tower Factory 1.0.
addedJust a reminder: it’s only me working on this project, so development isn’t as fast as we’d all like. On top of that, unfortunately this year I had some unexpected personal issues that further slowed development. Even so, I believe the new dates are quite realistic and should be achievable!
changedAs always, I’ll be reading your feedback and suggestions both in the Tower Factory community forums here on Steam and in the official Discord server (you’re all invited to join!)

Hi everyone!

First of all, I hope you’re enjoying the new 0.4 update for Tower Factory: Winterlands! I’m gathering your feedback to make small tweaks and adjustments, as well as to plan future updates.

That’s exactly what I want to talk about today: the future of Tower Factory. As many of you know, Tower Factory was released almost exactly a year ago, and since then I’ve added a lot of things: game modes, tower upgrades, bosses, unique rewards, new levels, new enemies, balancing… but there are still a few things left before Tower Factory leaves Early Access and includes all the content I planned from the beginning.

At the end of November 2024 I published a roadmap with estimated dates and updates. Those of you who saw it will have noticed that, as often happens, the dates have slipped. That’s why today I want to share an updated roadmap, with more realistic dates and a clearer plan for the remaining content leading up to Tower Factory 1.0.

Just a reminder: it’s only me working on this project, so development isn’t as fast as we’d all like. On top of that, unfortunately this year I had some unexpected personal issues that further slowed development. Even so, I believe the new dates are quite realistic and should be achievable!

As always, I’ll be reading your feedback and suggestions both in the Tower Factory community forums here on Steam and in the official Discord server (you’re all invited to join!)

Gius Caminiti

Source

Steam News / 5 November 2025

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