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Steam News7 April 20262mo ago

Hotfix v0.5.0.2

Changelog Added a beam of light above chests to make them easier to spot. Added a number under the player’s health bar so you can quickly see the exact remaining HP.

In this update1

Full notes

Full Tower Factory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Store
addedChangelogAdded a beam of light above chests to make them easier to spot.
addedChangelogAdded a number under the player’s health bar so you can quickly see the exact remaining HP.
fixedChangelogFixed a bug that caused Altars of the Crystal effects that increase the maximum tower limit not to stack correctly.
fixedChangelogFixed a bug that caused some production buildings to have unlimited storage after loading a save.
changedChangelogAltars of the Flame effects are now correctly applied to production buildings after loading a save.
changedChangelogImproved save load times in some specific cases.

Tower Factory changes

addedAdded a beam of light above chests to make them easier to spot.
addedAdded a number under the player’s health bar so you can quickly see the exact remaining HP.
fixedFixed a bug that caused Altars of the Crystal effects that increase the maximum tower limit not to stack correctly.
fixedFixed a bug that caused some production buildings to have unlimited storage after loading a save.
changedAltars of the Flame effects are now correctly applied to production buildings after loading a save.

Changelog

  • Added a beam of light above chests to make them easier to spot.

  • Added a number under the player’s health bar so you can quickly see the exact remaining HP.

  • Infinite-effect Altars of the Crystal now activate correctly when loading a save.

  • Fixed a bug that caused Altars of the Crystal effects that increase the maximum tower limit not to stack correctly.

  • Fixed a bug that caused some production buildings to have unlimited storage after loading a save.

  • Altars of the Flame effects are now correctly applied to production buildings after loading a save.

  • Improved save load times in some specific cases.

  • Fixed a bug where Wave enemy information wouldn’t update correctly if the menu was closed when advancing to a new day.

  • In the in-run shop, tower base stats are now shown instead of stats modified by external effects (for example, Altars of the Flame).

  • Fixed a bug that caused random objects to be highlighted when moving the mouse, even if the cursor wasn’t over them.

Source

Steam News / 7 April 2026

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