In this update3
Full notes
Full Too Angry To Die update
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Repeated intro
Hey everyone, patch 1.0.4 is going to be a fun one, so buckle up!
What changed
- Gameplay
- Balance
- Fixes
- Store
Too Angry To Die changes
Bug Fixes
Fix bug preventing game flow from continuing if player failed to kill boss in time limit.
Fix bug with loadouts not always properly applying stats.
Fix lighting issue when starting game with high quality settings(This may still be broken on some systems, please let us know.)
Fixed bug where The Reaper melee attacks, if interrupted, would prevent his damage collider from ever turning off, dealing massive damage to the player on every movement.
Fixed a bug where Father Alaric's swords would very rarely not despawn on death.
Fixed a bug where The Reaper's totems would very rarely not despawn on death.
Balance Changes
Father Alaric Health increased from 35 to 50.
The Reaper Health increased from 50 to 100.
New Feature: Treasure Chests
We've added a couple of new items to the game as well as a new feature: The Treasure Chest. Starting today, bosses, and the rare playtime generator will have a chance to drop a limited time treasure chest for the user. These treasure chests contain great items, sometimes even Legendary items. Chests can be unlocked with a Treasure Chest Key, which can be purchased from the shop for $0.50 USD!
New Treasure Chests will be rotated into the drop pool every month, so make sure to grab them while you still can, because it might be the last time you ever see them, and with it, the items inside them!
With the new Treasure Chests feature, we will be releasing another new feature in the next week, The Soul Furnace. The Soul Furnace allows you to take lower tier items and upgrade them into higher tier items! No more useless grays! Woohoo! We will have more details to share on that next week.
Source
Changelog.gg summarizes and formats this update. How we read updates.
