HomeGamesUpdatesPricingMethodology
Steam News23 August 20241y ago

Patch 1.0.8

Introducing Attack Speed This new feature primarily works within the Idle Mode combat system. It has zero effect on active gameplay. This stat on weapons will indicate its base swing speed.

In this update3

Full notes

Full Too Angry To Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • Balance
addedIntroducing Attack SpeedThis new feature primarily works within the Idle Mode combat system. It has zero effect on active gameplay. This stat on weapons will indicate its base swing speed. In the instance of the basic sword, that means it swings once every 7.5 seconds in Idle Mode. All other items will usually have a +/- that indicates whether it subtracts from that base speed or adds to it. So in the instance of getting the brand new full Ranger's Set of Items, your attack speed would end up being the following: 1 attack every 4.75 seconds. (6.0 second base attack speed, - 0.25 - 0.75 - 0.25 = 4.75)
changedIntroducing Attack SpeedThis item should allow you to farm in idle mode even faster, and prioritizing a good mix of attack speed, lifesteal, and HP5 items can lead to a really good gear farming setup.
changedNew ItemsRanger's Leather Armor
changedBalance ChangesAll weapons have been given base attack speeds.
addedBalance ChangesBerserker's Elixir: Added -0.1 Attack Speed.
addedBalance ChangesNecklace of Furious Strikes: Added -0.35 Attack Speed.

Too Angry To Die changes

addedThis new feature primarily works within the Idle Mode combat system. It has zero effect on active gameplay. This stat on weapons will indicate its base swing speed. In the instance of the basic sword, that means it swings once every 7.5 seconds in Idle Mode. All other items will usually have a +/- that indicates whether it subtracts from that base speed or adds to it. So in the instance of getting the brand new full Ranger's Set of Items, your attack speed would end up being the following: 1 attack every 4.75 seconds. (6.0 second base attack speed, - 0.25 - 0.75 - 0.25 = 4.75)
changedThis item should allow you to farm in idle mode even faster, and prioritizing a good mix of attack speed, lifesteal, and HP5 items can lead to a really good gear farming setup.
changedRanger's Leather Armor
changedAll weapons have been given base attack speeds.
addedBerserker's Elixir: Added -0.1 Attack Speed.

Introducing Attack Speed

This new feature primarily works within the Idle Mode combat system. It has zero effect on active gameplay. This stat on weapons will indicate its base swing speed. In the instance of the basic sword, that means it swings once every 7.5 seconds in Idle Mode. All other items will usually have a +/- that indicates whether it subtracts from that base speed or adds to it. So in the instance of getting the brand new full Ranger's Set of Items, your attack speed would end up being the following: 1 attack every 4.75 seconds. (6.0 second base attack speed, - 0.25 - 0.75 - 0.25 = 4.75)

This item should allow you to farm in idle mode even faster, and prioritizing a good mix of attack speed, lifesteal, and HP5 items can lead to a really good gear farming setup.

New Items

  • Ranger's Mask

  • Ranger's Leather Armor

  • Ranger's Leather Boots

  • Speed Potion

  • Ranger's Blade

Balance Changes

  • All weapons have been given base attack speeds.

  • Berserker's ElixirAdded -0.1 Attack Speed.
  • Necklace of Furious StrikesAdded -0.35 Attack Speed.
  • Gleaming Ruby NecklaceAdded -0.3 Attack Speed.
  • Red BandanaAdded -0.25 Attack Speed.

Source

Steam News / 23 August 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.