In this update6
Full notes
Full Too Angry To Die update
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What changed
- Balance
- Fixes
- Gameplay
Too Angry To Die changes
Bug Fixes
Wizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes.
Fixed a bug with glitchy Wizard's Robe appearance.
Added health drain mechanics for Idle Mode on The Reaper Boss Fight
Fixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight.
Fixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu.
Fixed a bug with stats for non-damage stats displaying incorrectly.
Fixed a bug where certain offhand models didn't clear after being unequipped.
Balance Changes
Reduced the amount of damage health drain mechanics do on Idle Mode as well as increased the duration between health drain attacks for both Father Alaric and The Reaper.
Removed HP5, Lifesteal, and Critical Strike stats from Wizard's set.
New Mechanic: Soulshield
This new mechanic is intended to create value for the following stat categories: HP5, Max Health, Lifesteal, and Armor. Simply put, excess life gain, either in the form of Lifesteal or HP5, can provide a "Soulshield" equivalent to half of your Max Health value. At the end of a boss encounter, the total value of this shield is sacrificed to Varkul, in exchange for an increased chance at gaining loot!
New Tutorial
It's high time I finally created a tutorial for the game. It isn't as in-depth as it could be, but it should be enough to understand the basics of combat.
New Items
New Rare Weapon: Bloodletter's Scalpel
New Rare Offhand: Health Potion
Upcoming Changes:
The following changes are coming soon!
New Stat: Attack Speed - This stat is exclusively for Idle Mode only and increases the rate at which your character attacks in idle mode.
- New StatEXP Gain - This stat is intended to work with the new Combat Level & Experience System. It will increase the total experience gained from kills & boss fights.
- New SystemCombat Level & Experience - This system will allow players to level up Gideon Rageblade, assigning a point to certain stat categories with each level up. We will also introduce a new leaderboard for player levels.
New Items: Combo Books - Bosses & Playtime generators will have a chance to drop a rare book that will add the combo to the players combo book, as well as enhance its damage output.
Source
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