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Steam News17 August 20241y ago

Patch 1.0.7

Bug Fixes Wizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes. Fixed a bug with glitchy Wizard's Robe appearance.

In this update6

Full notes

Full Too Angry To Die update

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What changed

5 fixes8 additions1 change2 removals
  • Balance
  • Fixes
  • Gameplay
removedBug FixesWizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes.
fixedBug FixesFixed a bug with glitchy Wizard's Robe appearance.
addedBug FixesAdded health drain mechanics for Idle Mode on The Reaper Boss Fight
fixedBug FixesFixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight.
fixedBug FixesFixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu.
fixedBug FixesFixed a bug with stats for non-damage stats displaying incorrectly.

Too Angry To Die changes

removedWizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes.
fixedFixed a bug with glitchy Wizard's Robe appearance.
addedAdded health drain mechanics for Idle Mode on The Reaper Boss Fight
fixedFixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight.
fixedFixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu.

Bug Fixes

  • Wizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes.

  • Fixed a bug with glitchy Wizard's Robe appearance.

  • Added health drain mechanics for Idle Mode on The Reaper Boss Fight

  • Fixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight.

  • Fixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu.

  • Fixed a bug with stats for non-damage stats displaying incorrectly.

  • Fixed a bug where certain offhand models didn't clear after being unequipped.

Balance Changes

  • Reduced the amount of damage health drain mechanics do on Idle Mode as well as increased the duration between health drain attacks for both Father Alaric and The Reaper.

  • Removed HP5, Lifesteal, and Critical Strike stats from Wizard's set.

New Mechanic: Soulshield

This new mechanic is intended to create value for the following stat categories: HP5, Max Health, Lifesteal, and Armor. Simply put, excess life gain, either in the form of Lifesteal or HP5, can provide a "Soulshield" equivalent to half of your Max Health value. At the end of a boss encounter, the total value of this shield is sacrificed to Varkul, in exchange for an increased chance at gaining loot!

New Tutorial

It's high time I finally created a tutorial for the game. It isn't as in-depth as it could be, but it should be enough to understand the basics of combat.

New Items

  • New Rare Weapon: Bloodletter's Scalpel

  • New Rare Offhand: Health Potion

Upcoming Changes:

The following changes are coming soon!

  • New Stat: Attack Speed - This stat is exclusively for Idle Mode only and increases the rate at which your character attacks in idle mode.

  • New StatEXP Gain - This stat is intended to work with the new Combat Level & Experience System. It will increase the total experience gained from kills & boss fights.
  • New SystemCombat Level & Experience - This system will allow players to level up Gideon Rageblade, assigning a point to certain stat categories with each level up. We will also introduce a new leaderboard for player levels.
  • New Items: Combo Books - Bosses & Playtime generators will have a chance to drop a rare book that will add the combo to the players combo book, as well as enhance its damage output.

Source

Steam News / 17 August 2024

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