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Full notes
Full Tinkerlands update
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What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Server
- Fixes
Tinkerlands changes
Hello everybody!
It's been 24 hours now since we released the'Towns & Dwellers'update in the unstable branch, and we haven't stopped during this time. We've heard all your feedback, suggestions and bug reports, and while there's still a lot of work to do, here's the first update that addresses most of the issues.
We've been mainly focusing on catching and fixing all bugs, but we've also included a few new additions like the'Cartography Table'that should make exploring a bit easier (and more fun!). Thank you all once again, and If you took the time to read this, here's a little present to get you started in the new update: MAGICISINTHEAIR (only available in the new update, in the unstable branch!)
Tinkerlands v0.3.0.1 (unstable)
NEW
Added 'Cartography Table' that can be used to craft maps.
Cartographer NPC now sells 'Cartography Table'.
NPCs portraits now change depending on their reaction to gifts.
Random maps, and island maps can now appear randomly in chests.
CHANGES
Increased 'Peridot' max stack size to 99.
JSON buffers are now compressed to reduce Network traffic.
Quick transfer can now be used in 'Ship Navigation' interface.
Quick transfer can now be used in 'Gift' interface.
Quick transfer can now be used in 'Enchant' interface.
Quick transfer can now be used in 'Transmute Cube' interface.
BALANCE
Most maps sell price has been reduced.
Increased Robot NPC spawn chance.
BUGFIXES
Rain and other weather effects will not affect underground anymore.
Navmap should now properly re-generate when coming from an old savefile.
Fixed a bug where player wouldn't dismount when using a minecart.
Fixed a bug where chests weren't properly saved when using 'Save & Exit'.
Fixed a crash that would occur when opening the game with a modified keybinding configuration present.
Fixed a bug that would make the Main Island disappear in the navigation map.
Fixed a bug that would make save notification get stuck after pressing 'Save'.
Fixed a bug that would prevent certain islands from being selected in the navigation map.
Fixed a bug were certain items had incorrect text entries.
Fixed the mirror crystal interactable being destroyable.
Fixed a bug where the Carpenter would try to fix the ship after it has already been fixed.
Fixed a bug where rainy weather could happen inside the ship.
Fixed a bug where rainy weather would appear in the 'Wastelands' biome.
Fixed a bug where rainy weather would appear in the 'Coraline Fields' biomes.
Fixed a bug where weather particles would not update properly after moving through biomes and regions.
Fixed a bug where the 'Integrity Analyzer' would prevent the 'Ignore Ammo' buff from working.
Fixed a bug where quick transfering an item with the Ship Navigation interface open would crash the game.
Fixed a bug where the working buff would prevent the 'Ignore Ammo' buff from working.
Fixed several Day Island cube recipes that were incorrectly displayed.
Fixed several Night Island cube recipes that were incorrectly displayed.
Fixed a bug where chests wouldn't be properly synced when crafting from them in multiplayer.
Fixed Runes, Rune Shards and Reforge Tokens pool replacing other pools more often than intended. Steam post image
Source
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