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Steam News1 December 20257mo ago

Tinkerlands v0.3.0.0

NEW Added 301 new items. Added 230 new interactables. Added Day Island. Added Night Island. Added Enchantment system. Added a new NPC: The Enchantress. Added 20+ unique Runes. Added Roof system. Added Mounts.

In this update4

Full notes

Full Tinkerlands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

40 fixes43 additions14 changes3 removals
  • Gameplay
  • UI and audio
  • Events
  • Maps
  • Performance
  • Store
addedNEWAdded 301 new items.
addedNEWAdded 230 new interactables.
addedNEWAdded Day Island.
addedNEWAdded Night Island.
addedNEWAdded Enchantment system.
addedNEWAdded a new NPC: The Enchantress.

Tinkerlands changes

addedAdded 301 new items.
addedAdded 230 new interactables.
addedAdded Day Island.
addedAdded Night Island.
addedAdded Enchantment system.

NEW

  • Added 301 new items.

  • Added 230 new interactables.

  • Added Day Island.

  • Added Night Island.

  • Added Enchantment system.

  • Added a new NPC: The Enchantress.

  • Added 20+ unique Runes.

  • Added Roof system.

  • Added Mounts.

  • Added Weather system.

  • Added NPC portraits.

  • Added NPC friendship system.

  • Added 'Transmutation Cube'.

  • Added corrupted text support.

  • Added dictionary support to un-corrupt corrupted text.

  • New savefile system that uses a single file instead of multiple files. This should reduce the conflicts with Steam cloud and make it more robust in general.

  • Added 'Rookie Fishing Rod'.

  • Added unique rewards for reaching max amity with each NPC.

  • Added 16 new combinations with already existing accesories.

  • Added 'NPC has died' message when a NPC dies.

  • Added NPC Gifting.

  • Added new fish.

  • Added maps for all mandatory islands.

  • Added maps for some optional islands.

  • Added 'Mystic Island'.

  • Added tops that act as light sources.

  • Added window tops.

  • Added new traps to the game.

  • Added new traps to the Electrician shop.

  • Added a new slot in the player's equipment for Hooks.

  • Added a new slot in the player's equipment for Mounts.

  • Added secret tiles that can be dig with a shovel to obtain secret items.

CHANGES

  • Updated navigation system, which now uses maps for individual cells.

  • Compass no longer rerolls the whole navigation map, but a single cell.

  • Removed 'Developer Note #2' drop.

  • Added 'Developer Note #3' drop.

  • Updated some mob statues placeholders that were left behind.

  • Updated 'Grasslands Theme' song.

  • Updated 'Main Menu' song.

  • Updated some GUI icons.

  • Re-designed gamepad integration for a smoother experience.

  • Re-designed most enemy banners visually.

  • Re-designed several NPC sprites.

  • Re-designed several interactable sprites.

  • Re-designed several item icons.

  • Added descriptions to some buffs that were missing them.

  • Pumpkin floor can now be picked up with a shovel.

  • Updated teleport offsets.

  • Improved teleport VFX.

  • Updated some items sound effects.

  • Revisited most of the NPC dialogues to make them feel more natural.

  • Added new dialogues to most NPCs.

  • Each NPC now has different items that they love and hate, for gifting purposes.

  • Updated NPC dialogue GUI to be bigger and include the NPC's portrait.

  • NPC clothes are now obtainable.

  • Added 'Mana Sickness' when stealing MP.

  • Tops now have descriptions to let players now that they can be placed.

  • Added a touch of bloom to certain biomes of the game.

  • Added new guides to the 'Where to go next?' quest.

BALANCE

  • NPCs can now die.

  • NPCs can now fight with nearby enemies.

  • Each NPC now use their own weapons to defend themselves.

  • NPCs now get more damage and HP throughout the game.

  • Reworked game's economy.

  • Reworked combat balance.

BUGFIXES

  • Fixed Jungle's dungeon entrance appearing inside the walls.

  • Fixed some enemies death particles.

  • Fixed some pressure plate sprite offsets.

  • Fixed NPCs not showing their hands correctly.

  • Fixed several weapon descriptions not being accurate.

  • Fixed different localization entries.

  • Fixed enemies fireballs always doing crit damage to clients.

  • Fixed ghosts from Ghostlands not having gore particles.

  • Fixed goblins from Goblin Island not having gore particles.

  • Fixed NPC clothing not syncing properly in multiplayer.

  • Fixed visual glitches with mist in the Swamp.

  • Fixed fishing rods not being affected by the sounds volume.

  • Fixed some enemy attacks being able to hit between different regions.

  • Fixed a crash that would occur when hiting a segmented enemy with certain weapons.

  • Fixed the rotation algorithm of segmented enemies.

  • Fixed the 'C' button not working properly sometimes to open the crafting menu.

  • Fixed some teleport platforms not working properly.

  • Fixed recursive cables not working properly sometimes.

  • Fixed a bug that could make an item disappear in the GUI under certain conditions.

  • Fixed a bug that would prevent certain islands from appearing even with the conditions met.

  • Fixed minecarts not being affected by the sounds volume.

  • Fixed weapons attack speed not being properly calculated.

  • Fixed entities item use speed not being properly calculated.

  • Fixed some projectiles with tracking not working properly in PVP.

  • Fixed a bug with walls where tilesets weren't properly applied.

  • Fixed some z-sorting problems with some interactables.

  • Fixed some structures with overlapping interactables.

  • Fixed a bug where islands wouldn't be correctly deleted.

  • Fixed a bug where enemies wouldn't spawn properly.

  • Fixed different crashes when travelling to different islands.

  • Fixed 'Low Specs' mode not rendering properly under certain conditions.

  • Fixed some Codex entries that were incorrect, or not working properly.

  • Fixed some NPCs displaying "Default" as their dialogue message.

  • Fixed a bug where enemies wouldn't spawn If the host is in the Town biome.

  • Fixed tops not being destroyed when the underlying object was destroyed.

  • Fixed some accesories crashing the game when activated under certain circumstances.

  • Fixed some crashes related to NPCs using certain items.

  • Fixed a crash when creating a new player after being playing the game before.

  • Fixed a bug where the screen wouldn't update after switching resolutions.

  • Fixed a bug where item's description would disappear after using the item.

  • Doors are now taken into account when pathfinding.

  • Removed arrow splash vfx from projectiles that are not arrows.

  • Reworked some enemy projectiles.

Source

Steam News / 1 December 2025

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