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Steam News22 December 20256mo ago

TheFlagShip Devlog #25

Hello everyone, and welcome to the final dev log of 2025. This is our 25th update this year, and I want to start by thanking you all for your incredible support.

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Repeated intro

Hello everyone, and welcome to the final dev log of 2025. This is our 25th update this year, and I want to start by thanking you all for your incredible support. It’s been a year of growth for “Flagship” and for me as a developer, and I look forward to sharing more with you in the new year.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
  • Performance
addedHello everyone, and welcome to the final dev log of 2025. This is our 25th update this year, and I want to start by thanking you all for your incredible support. It’s been a year of growth for “Flagship” and for me as a developer, and I look forward to sharing more with you in the new year.
addedWe’ve added a basic tutorial for new players. On their first run, they’ll enter a dedicated area to learn the ship’s controls. This is just the beginning, and we plan to expand the tutorial to be more comprehensive in the future.
changedWe’ve also implemented full controller support. Ship controls and combat are now fully compatible with gamepads, with specific optimizations like increased aim assist for a smoother experience. We’ve also added numerous control customization options.
changedWe have adjusted the run ending sequence. Instead of jumping to a results screen, players now conclude missions by passing through a Stargate, which we believe creates a more immersive experience.
fixedFinally, we’ve continued our work on bug fixes and optimizations. Based on community feedback, we’ve resolved a series of known issues and polished game details to enhance the overall experience.

Now, for this DevlogSteam post image

We’ve added a basic tutorial for new players. On their first run, they’ll enter a dedicated area to learn the ship’s controls. This is just the beginning, and we plan to expand the tutorial to be more comprehensive in the future.

We’ve also implemented full controller support. Ship controls and combat are now fully compatible with gamepads, with specific optimizations like increased aim assist for a smoother experience. We’ve also added numerous control customization options.

We have adjusted the run ending sequence. Instead of jumping to a results screen, players now conclude missions by passing through a Stargate, which we believe creates a more immersive experience.

Finally, we’ve continued our work on bug fixes and optimizations. Based on community feedback, we’ve resolved a series of known issues and polished game details to enhance the overall experience.

That’s all for this dev log. Thank you again for your support this past year. This is the final update for 2025. We’ll see you in the next.

Source

Steam News / 22 December 2025

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