Full notes
Full The Longest Tale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
The Longest Tale changes
It's a brand new year! Here's the first patch report of 2026 and where the Tale took the team last week...
Sara:
Socials management & community/influencer engagement
Jonathan:
Formal QE verification of game as a new player, file various issues
Can:
Enemy attacks and grunts
UI sounds
Compose new background tracks for Side of the World, Labyrinth
Chi:
Fix ropes so as not to go through player
Fix combat, geometry, camera edge cases
Diego:
Implement health persistence
Labyrinth: Fix edge cases with room generation
Rockley:
Infiltration: Improve performance and occlusion culling
Nirvana: Improve background visuals
Source
Changelog.gg summarizes and formats this update. How we read updates.
