Update history
Latest The Isle updates
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- The Isle
Patch 0.1.10.2387
- Updated: Graphics Settings UI. - New: Foliage Quality Dropdown for Graphics Settings. - Added: Quality switches for Terrain Master Shader. - Added support for masked subsurface effect to dino shader: stegosaur plates…
- The Isle
Patch 0.1.10.2382
- fixed blendspaces using incorrect notify trigger mode - added rex sub adult native anim bp and blendspaces - fixed rex double footprints - added dryo attack - changed: Carnivore Tree Dryo diet is now meat based. This…
- The Isle
Patch 0.1.10.2371
- fixed: Players being able to use progression points to switch from herbivore to carnivore tree etc. - fixed: Hyper Rex had a invalid weight class assigned. - added acro crouch (foot step sounds need a pass) - scaled r…
- The Isle
Patch 0.1.10.2365
- juvenie rex foot step sound notifys - juvenile rex blendspaces - juvenile rex native anim bp - rex juvenile and subadult accurate movement data - fixed adult rex native anim bp and movement data - reverted adult rex a…
- The Isle
Patch 0.1.10.2357
- Replicating desired aim to remote clients and smoothing everywhere - Fixed all the sand related issues remaining in V3. - puerta and sucho native anim bp - Config updates. - tric, rex, adult rex, utah raptor native an…
- The Isle
Patch 0.1.10.2349
- Upgraded to Unreal Engine 4.13 - Updated Vulkan Runtime Redist. - New: Developer Test Map (DR-Test4X) - fix herrera falling anim not playing - carno native anim bp - allosaurus native anim bp - maia native anim bp - p…
- The Isle
September Development Update
Map Cycle and IsleV3: Alright, so at this point the whole host of awful of early maps are gone. For clarity's sake, these were all awful maps on a performance and technical level, thus will never be restored. All future…
- The Isle
Patch 0.1.10.2327
- Trying to fix the map being broken. Removed the test water plane that might be causing freezes. - AI Improvements. - Updated AI Maps. - Fixed Old Asset Redirectors.
- The Isle
Patch 0.1.10.2323
- Removed Navmesh from V3 to try to fix issues. - Added a test lake to persistent level to see if it crashes. - Moved default time to noon. - enabled acro native anim bp - enabled anky and diablo native anim blueprint -…
- The Isle
Patch 0.1.10.2311
New: Server Options for Dinosaur AI. - bServerAI [ false ] - Enables and disables spawning of AI Dinosaurs. - ServerAIMax [ 100 ] - Set a limit of the max amount of AI that can spawn on a server. - ServerAIRate [ 1.0 ]…
- The Isle
Patch 0.1.10.2284
- Fixed: Galli Animations - Fixed: Shanty / Trike Stomp required more stamina then the maximum stamina. - Added: Default Hypo, renamed previous default to "Green". Green is still default for character, but now more clos…
- The Isle
Patch 0.1.10.2279
- added native multithreaded anim bp for dinos - added native anim bps for most dinos - activated new anim bp for herrera, austro, and galli, for testing. - added reusable footstep sound/particle for physical surface co…
- The Isle
Patch 0.1.10.2274
- Fixed Baryonyx footprint placement. - Added Baryonyx to progression (From Austro). - Moved Sucho from Utah dependency to Bary dependency on progression. - Globally reduced stamina scale by 80%. No more prehistoric Oly…
- The Isle
Patch 0.1.10.2260
- Deleted Region 2 HQ Map - Removed Region 2 HQ from Map Cooking List - Removed: Region 2 HQ from Listen Server Hosting Menu. DR-Test is now the default listen server map. - Upgraded Minimum Nvidia GPU Driver Version. -…
- The Isle
Dev Livestream
Dondi is streaming working on development of the game. https://www.twitch.tv/thedondi Feel free to ask logical questions in chat.
- The Isle
Patch 0.1.10.2248
- Changed File Format the game's assets are stored to allow for verification of modified / deleted files. (Warning: This update can be up to 10.4 GB total. ) - Did a detail pass / slight rework of IsleV3's current human…

