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Steam News29 August 20169y ago

Patch 0.1.10.2279

- added native multithreaded anim bp for dinos - added native anim bps for most dinos - activated new anim bp for herrera, austro, and galli, for testing.

Full notes

Full The Isle update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedadded native multithreaded anim bp for dinos - added native anim bps for most dinos - activated new anim bp for herrera, austro, and galli, for testing. - added reusable footstep sound/particle for physical surface collection data asset (IFootstepSoundsData) and notifier that uses it - added missing anim blend spaces - fixed many footstep notifiers that had threshold values lower than .5. Could cause 2 footsep sounds to be played / 2 foot prints to be generated. -Fixed master prop shader not having a default specular texture after KiteDemo got deleted -Started assigning material types to landscape (some areas might need to be repainted or layers renamed since mud doesn't look like mud, but it sure sounds like it now) - fixed baryonyx eat range - Added corpse assets. Might need tweaking. - FIxed Bug with bary not correctly setup as a progression dino.

The Isle changes

addedadded native multithreaded anim bp for dinos - added native anim bps for most dinos - activated new anim bp for herrera, austro, and galli, for testing. - added reusable footstep sound/particle for physical surface collection data asset (IFootstepSoundsData) and notifier that uses it - added missing anim blend spaces - fixed many footstep notifiers that had threshold values lower than .5. Could cause 2 footsep sounds to be played / 2 foot prints to be generated. -Fixed master prop shader not having a default specular texture after KiteDemo got deleted -Started assigning material types to landscape (some areas might need to be repainted or layers renamed since mud doesn't look like mud, but it sure sounds like it now) - fixed baryonyx eat range - Added corpse assets. Might need tweaking. - FIxed Bug with bary not correctly setup as a progression dino.

- added native multithreaded anim bp for dinos - added native anim bps for most dinos - activated new anim bp for herrera, austro, and galli, for testing. - added reusable footstep sound/particle for physical surface collection data asset (IFootstepSoundsData) and notifier that uses it - added missing anim blend spaces - fixed many footstep notifiers that had threshold values lower than .5. Could cause 2 footsep sounds to be played / 2 foot prints to be generated. -Fixed master prop shader not having a default specular texture after KiteDemo got deleted -Started assigning material types to landscape (some areas might need to be repainted or layers renamed since mud doesn't look like mud, but it sure sounds like it now) - fixed baryonyx eat range - Added corpse assets. Might need tweaking. - FIxed Bug with bary not correctly setup as a progression dino.

Source

Steam News / 29 August 2016

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