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- The Isle
DevBlog #69
Filipe - Lead Programmer I’ve been working on fixing UI issues and preventing some exploits. Kentrosaurus has a few reflection bugs where it's dealing damage in unintended ways but it should be done soon. The only thing…
Store15 changesFixBalance - The Isle
DevBlog #68
Who’s ready for Director’s Commentary 2: Return of the Donblog? It’s just me again. I’m going to play a bit of catch-up with some Hordetest info and some immediate plans. Since I’ve last written an entry the whole islan…
Event8 changesGameplayPerformance - The Isle
DevBlog #67
Filipe - Lead Programmer This month I have been focused on kentrosaurus and its defensive stance. This helps it to reflect damage back to attackers when they hit its spikes, but this will also be seen for other animals…
Patch notes8 changesFixBalance - The Isle
DevBlog #66
Filipe - Lead Programmer This month I have been working primarily on bug fixes for several systems while we focus on bug cleanup, but I’ve had some small time to work on some upcoming changes for the skin system. You wi…
Store17 changesFixBalance - The Isle
Patch 0.21.321
Hey Islanders, A new patch is now available on the Evrima Public Branch. Thank you to everyone that participated in our latest hordetest. To spare you all a novel-length read, we’ve trimmed the changelog down to the hig…
Patch notes2 changesFixGameplay - The Isle
DevBlog #65
Filipe - Lead Programmer This month I worked more on updating some remaining UI panels and bug fixing them. The UI took less time to implement than expected, which is great for once. Besides that, new mutations have bee…
Security24 changesFixUI/audio - The Isle
DevBlog #64
Fred - 2D Artist Since the start of the custom skin system, we had been using 1k textures for our creatures. Due to some troubleshooting during that process as we continued to update, I started making some of the skins…
Store3 changesServer - The Isle
DevBlog #63
Don - Director Who’s ready for nothing but director’s commentary? There’s been a lot of moving parts this month so I’m giving the team a break from having to provide an entry. There may be a distinct lack of media in th…
Patch notes13 changesUI/audioGameplay - The Isle
DevBlog #62
Filipe - Lead Programmer As you know, there were also some issues related to upgrading the engine version from 5.4 to 5.6 that caused delays, but it was a much needed upgrade. The T. Rex and Elder System has its first p…
Patch notes13 changesGameplayBalance - The Isle
DevBlog #61
Ariel - Programmer In the beginning of the month we updated the engine, which involved dealing with some issues that took some time to figure out. Throughout the month I also dealt with bug fixes as usual, this time mai…
Patch notes10 changesGameplayUI/audio - The Isle
DevBlog #60
Filipe - Lead Programmer This month I have been mostly focused on the elder system.The system will be fully functional by the end of this month, likely only needing bug fixes and adjustments based on data gathered throu…
Store7 changesFixUI/audio - The Isle
Patch 0.20.117 is now available!
Hey Islanders, Patch 0.20.117 is now available on the Evrima Public Branch. You may need to restart your Steam client if update is not immediately available to download. Foliage interaction audio should now be properly…
Announcement10 changesFixGameplay - The Isle
Patch 0.20.109 is now available!
Hey Islanders, Thank you to everyone that participated in our recent Hordetest! Patch 0.20.109 is now available on the Evrima Public Branch. You may need to restart your Steam client if update is not immediately availab…
Store192 changesFixGameplay - The Isle
DevBlog #59
Filipe - Lead Programmer This month I’ve primarily been focused on the Elder system, which the current roster is having their curves put in for players who meet the requirements once they become adult. We had to replace…
Patch notes7 changesFixBalance - The Isle
DevBlog #58
Ariel - Programmer This month I mainly worked on the climbing features for the hypsilophodon and herrerasaurus. The former will be able to latch on to walls and jump around, but not climb around freely like the herreras…
Store10 changesFixBalance - The Isle
DevBlog #57
Filipe - Lead Programmer I completed the main setup for Rex montages. The Deinosuchus needs some special treatment due to its morph target setup and animations. The core systems for Rex and Trike are now mostly finished…
Patch notes9 changesFixBalance

