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- The Isle
Patch 0.21.772 is now available!
Hey Islanders, Thank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.772. Full changelogs can be found in Hordetest version…
Patch notes3 changesFixServer - The Isle
DevBlog #71
Filipe - Lead Programmer I have been busy refactoring some stuff related to the game’s security and bug fixing but also some updates to mechanics: Migration system: Most of the system is being updated. The idea behind m…
Security19 changesFixGameplay - The Isle
Patch 0.21.734 Now Available!
Hey Islanders, We're deploying a new build to Evrima. You may need to restart your Steam client if the update is not immediately available to download. Evrima Public Branch - 0.21.734 Enabled hill sliding and slowdown F…
Announcement8 changesFixGameplay - The Isle
Patch 0.21.720 Now Available!
Hey Islanders, Thank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.720. Full changelogs can be found in Hordetest version…
Store71 changesFixServer - The Isle
DevBlog #70
Ariel - Programmer This month I was looking at various issues from the horde test and making related changes. I also made a small change to nesting; after taking an egg, the dinosaur will now automatically hatch after a…
Store9 changesGameplayUI/audio - The Isle
DevBlog #69
Filipe - Lead Programmer I’ve been working on fixing UI issues and preventing some exploits. Kentrosaurus has a few reflection bugs where it's dealing damage in unintended ways but it should be done soon. The only thing…
Security15 changesFixStore - The Isle
DevBlog #68
Who’s ready for Director’s Commentary 2: Return of the Donblog? It’s just me again. I’m going to play a bit of catch-up with some Hordetest info and some immediate plans. Since I’ve last written an entry the whole islan…
Event9 changesGameplayMaps - The Isle
DevBlog #67
Filipe - Lead Programmer This month I have been focused on kentrosaurus and its defensive stance. This helps it to reflect damage back to attackers when they hit its spikes, but this will also be seen for other animals…
Store8 changesFixGameplay - The Isle
DevBlog #66
Filipe - Lead Programmer This month I have been working primarily on bug fixes for several systems while we focus on bug cleanup, but I’ve had some small time to work on some upcoming changes for the skin system. You wi…
Store19 changesFixBalance - The Isle
Patch 0.21.321
Hey Islanders, A new patch is now available on the Evrima Public Branch. Thank you to everyone that participated in our latest hordetest. To spare you all a novel-length read, we’ve trimmed the changelog down to the hig…
Patch notes2 changesGameplayBalance - The Isle
DevBlog #65
Filipe - Lead Programmer This month I worked more on updating some remaining UI panels and bug fixing them. The UI took less time to implement than expected, which is great for once. Besides that, new mutations have bee…
Security27 changesFixUI/audio - The Isle
DevBlog #64
Fred - 2D Artist Since the start of the custom skin system, we had been using 1k textures for our creatures. Due to some troubleshooting during that process as we continued to update, I started making some of the skins…
Store3 changesBalanceServer - The Isle
DevBlog #63
Don - Director Who’s ready for nothing but director’s commentary? There’s been a lot of moving parts this month so I’m giving the team a break from having to provide an entry. There may be a distinct lack of media in th…
Patch notes14 changesUI/audioGameplay - The Isle
DevBlog #62
Filipe - Lead Programmer As you know, there were also some issues related to upgrading the engine version from 5.4 to 5.6 that caused delays, but it was a much needed upgrade. The T. Rex and Elder System has its first p…
Patch notes16 changesGameplayBalance - The Isle
DevBlog #61
Ariel - Programmer In the beginning of the month we updated the engine, which involved dealing with some issues that took some time to figure out. Throughout the month I also dealt with bug fixes as usual, this time mai…
Patch notes10 changesGameplayUI/audio - The Isle
DevBlog #60
Filipe - Lead Programmer This month I have been mostly focused on the elder system.The system will be fully functional by the end of this month, likely only needing bug fixes and adjustments based on data gathered throu…
Patch notes9 changesFixUI/audio

