Repeated intro
What changed
1 fix1 addition1 change0 removals
changedThank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.772. Full changelogs can be found in Hordetest version announcements on Discord. You may need to restart your Steam client if the download is not available.
added0.21.772 HighlightsAdded Austroraptor RMB - Pounce Spacebar - Water jump. Allows austroraptor to jump from swimming on the surface of the water. G - Spearfishing stance. Only works during the day. Similar functionality to pteranodon spearfishing.
fixed0.21.772 HighlightsAdditional Mangroves location added Additional skin patterns added Additional palettes added Fixed SQL linker Fix to I/O errors Fix to skin tolerances and fix to teeth, mouth and claws having white colors Changed skins to reset only the section not passing and reset to last chosen pattern/theme Fixed hill slide state not always showing correctly Fixed skins that don’t have all default sections resetting to default Fixed Red Currant mesh having no proper collision Fixed certain abilities not being canceled by hill slide Reset claws, mouth, teeth to default if non-existent Fixed stegosaurus bee aggression weights not being set correctly Fixed characters falling through meshes on rerender Fixed Stego using the wrong material index Fixed skin system tolerances Fix for Linux performance degradation with high server pop Fixed elder pteranodon not being able to latch properly Fixed hill slide carrying momentum upwards Fixed hill slide knockdown activating on very small slopes Fixed animations breaking when a chicken turns Fixed certain character alternate idles not having correct blend group on montages Fixed membrane blink direction on stegosaurus, dryosaurus, and tenontosaurus Fixed triceratops blood mask not activating on attacks Fixed ranged attacks triggering reflection and damage/bleed Fixed players able to unintentionally acquire prime elder after 75% growth Fixed kentrosaurus blend out montage for defensive stance Fixed graphical error with waterfalls at night Fixed fish pickup weights Fixed AI moving while pinned Fixed skeleton physics crash Fixed tenontosaurus scaling issue during hill slide Fixed being able to rest during hill slide Fixed dinosaur alignment issues when swimming Fixed certain server filters not working Fixed herrerasaurus staying latched to a tree when it is being knocked down Fixed ‘Join Server’ button opening loading screen while a player is still connecting Fixed grass getting masked too high above the ocean layer Fixed dilophosaurus hill slide animation being inverted Fixed terrain alignment for quadrupeds on steep slopes Fixed stamina consumption not being affected by hill slowdown Fixed an issue where waiting too long in the entombment screen caused input lock in UI Removed stamina cost for carnivores dragging corpses Updated playable animal physics
The Isle changes
changedThank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.772. Full changelogs can be found in Hordetest version announcements on Discord. You may need to restart your Steam client if the download is not available.
addedAdded Austroraptor RMB - Pounce Spacebar - Water jump. Allows austroraptor to jump from swimming on the surface of the water. G - Spearfishing stance. Only works during the day. Similar functionality to pteranodon spearfishing.
fixedAdditional Mangroves location added Additional skin patterns added Additional palettes added Fixed SQL linker Fix to I/O errors Fix to skin tolerances and fix to teeth, mouth and claws having white colors Changed skins to reset only the section not passing and reset to last chosen pattern/theme Fixed hill slide state not always showing correctly Fixed skins that don’t have all default sections resetting to default Fixed Red Currant mesh having no proper collision Fixed certain abilities not being canceled by hill slide Reset claws, mouth, teeth to default if non-existent Fixed stegosaurus bee aggression weights not being set correctly Fixed characters falling through meshes on rerender Fixed Stego using the wrong material index Fixed skin system tolerances Fix for Linux performance degradation with high server pop Fixed elder pteranodon not being able to latch properly Fixed hill slide carrying momentum upwards Fixed hill slide knockdown activating on very small slopes Fixed animations breaking when a chicken turns Fixed certain character alternate idles not having correct blend group on montages Fixed membrane blink direction on stegosaurus, dryosaurus, and tenontosaurus Fixed triceratops blood mask not activating on attacks Fixed ranged attacks triggering reflection and damage/bleed Fixed players able to unintentionally acquire prime elder after 75% growth Fixed kentrosaurus blend out montage for defensive stance Fixed graphical error with waterfalls at night Fixed fish pickup weights Fixed AI moving while pinned Fixed skeleton physics crash Fixed tenontosaurus scaling issue during hill slide Fixed being able to rest during hill slide Fixed dinosaur alignment issues when swimming Fixed certain server filters not working Fixed herrerasaurus staying latched to a tree when it is being knocked down Fixed ‘Join Server’ button opening loading screen while a player is still connecting Fixed grass getting masked too high above the ocean layer Fixed dilophosaurus hill slide animation being inverted Fixed terrain alignment for quadrupeds on steep slopes Fixed stamina consumption not being affected by hill slowdown Fixed an issue where waiting too long in the entombment screen caused input lock in UI Removed stamina cost for carnivores dragging corpses Updated playable animal physics
Thank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.772. Full changelogs can be found in Hordetest version announcements on Discord. You may need to restart your Steam client if the download is not available.
0.21.772 Highlights
Added Austroraptor RMB - Pounce Spacebar - Water jump. Allows austroraptor to jump from swimming on the surface of the water. G - Spearfishing stance. Only works during the day. Similar functionality to pteranodon spearfishing.
Additional Mangroves location added Additional skin patterns added Additional palettes added Fixed SQL linker Fix to I/O errors Fix to skin tolerances and fix to teeth, mouth and claws having white colors Changed skins to reset only the section not passing and reset to last chosen pattern/theme Fixed hill slide state not always showing correctly Fixed skins that don’t have all default sections resetting to default Fixed Red Currant mesh having no proper collision Fixed certain abilities not being canceled by hill slide Reset claws, mouth, teeth to default if non-existent Fixed stegosaurus bee aggression weights not being set correctly Fixed characters falling through meshes on rerender Fixed Stego using the wrong material index Fixed skin system tolerances Fix for Linux performance degradation with high server pop Fixed elder pteranodon not being able to latch properly Fixed hill slide carrying momentum upwards Fixed hill slide knockdown activating on very small slopes Fixed animations breaking when a chicken turns Fixed certain character alternate idles not having correct blend group on montages Fixed membrane blink direction on stegosaurus, dryosaurus, and tenontosaurus Fixed triceratops blood mask not activating on attacks Fixed ranged attacks triggering reflection and damage/bleed Fixed players able to unintentionally acquire prime elder after 75% growth Fixed kentrosaurus blend out montage for defensive stance Fixed graphical error with waterfalls at night Fixed fish pickup weights Fixed AI moving while pinned Fixed skeleton physics crash Fixed tenontosaurus scaling issue during hill slide Fixed being able to rest during hill slide Fixed dinosaur alignment issues when swimming Fixed certain server filters not working Fixed herrerasaurus staying latched to a tree when it is being knocked down Fixed ‘Join Server’ button opening loading screen while a player is still connecting Fixed grass getting masked too high above the ocean layer Fixed dilophosaurus hill slide animation being inverted Fixed terrain alignment for quadrupeds on steep slopes Fixed stamina consumption not being affected by hill slowdown Fixed an issue where waiting too long in the entombment screen caused input lock in UI Removed stamina cost for carnivores dragging corpses Updated playable animal physics