Update history
Latest The Architect's Game updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- The Architect's Game
New Map: The Steel Nest
Build 18 is now live mainly featuring The Steel Nest, a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them. Va…
Announcement3 changesFixMaps - The Architect's Game
Build 17 Update - Demo & Cosmetic Masks
Changelog: - Added masks in the lobby's shop. - Demo added to the game (full info below) -Fixed an issue in Stalker mode in which the Stalker player couldn't see visual hints when an innocent makes noise while opening a…
Store3 changesFixMaps - The Architect's Game
Build 16 Update - Lockdown Update
Implemented a new concept for Insidious mode: the **Area Lockdown**, when you click over a player's body, the rest of players will be confined in the area where the body was found for 60 seconds (may set this time as a…
Store1 changeFix - The Architect's Game
Build 15 Update - Escape Room
The first Escape Room is here! Players have 30 minutes to guess the data required to exit via collecting items and solving the riddles inside the room. While tested, this is a first public implementation so if you find…
Store2 changes - The Architect's Game
Build 14 Update - Railgun Minigame
Implemented a new minigame for Deliasi platform, use a railgun to destroy a group of drones! - Deliasi Platform is available for public testing in G.L.I.T.C.H. mode. - Fixed an issue in which a player's name would stay…
Announcement2 changesFixUI/audio - The Architect's Game
Halloween Update: G.L.I.T.C.H. mode
G.L.I.T.C.H. is a single-player and cooperative new spooky mode against the AI which features a night version of The Ellipse (hence players are equipped with flashlights). Depending on support I'll prioritize adding mor…
Announcement3 changesGameplay - The Architect's Game
New Map: Deliasi Platform
Deliasi Platform has been released tonight for public testing. Since I want to check if it's possible to still release a new mode for Halloween I'm going to delay new trials/minigames for this map until November. I'm al…
Announcement2 changesFixMaps - The Architect's Game
Build 11 Update - EMP Device
Next week will hopefully feature the new map: Deliasi Platform. Here's this week changelog: Implemented the EMP Spike devices in insidious mode, for now the only item that can split players. Two of these devices must be…
Announcement2 changesFixMaps - The Architect's Game
Build 10 Update - The Gun Cabinet
These days the changes will arrive more sparingly since most of my time is going into building the new map but I'll try at least to give some patch/fix content every Tuesday (next week will feature the EMP Spike item) C…
Security3 changesFixMaps - The Architect's Game
Build 09 Update - Kinetic Trap, Improvements and Fixes.
Build 09 is out though some changes were already available in hotfixes. The main feature is the Kinetic Trap. Deliasi Platform is advancing smoothly. Build 09 changelog: - Implemented a first iteration of the Kinetic Tr…
Announcement1 changeFixPerformance - The Architect's Game
Soft Early Access & 2021 Roadmap
This evening TAG early access begins. The game is opened for public testing and until January I'll be contacting interested streamers in order to attract players (already doing so). If you are a content creator interest…
Announcement2 changesWorkshopBalance - The Architect's Game
Build 08 patch changelog
Starting to post version changelogs in Steam too since tomorrow is the game's soft release. I'm preparing a roadmap post with information for the remaining months of 2021. Changelog: - Added tips in loading screen. - An…
Announcement1 changeFixUI/audio

