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Steam News8 February 20224y ago

New Map: The Steel Nest

Build 18 is now live mainly featuring The Steel Nest, a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them.

Full notes

Full The Architect's Game update

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What changed

1 fix2 additions0 changes0 removals
  • Maps
  • Performance
addedBuild 18 is now live mainly featuring The Steel Nest , a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them.
fixedVarious extra fixes: - Fixed an issue with some riddles/minigames in G.L.I.T.C.H. mode that made the game impossible to end. - Improved a bit the performance for The Ellipse by removing some unused objects from memory. - Fixed an error related to the 'line-stopping' minigame in which they could spawn in wrong positions.
addedSorry for the delay, but as modes and features increase, the time to adapt a new map to those features also increases.

The Architect's Game changes

addedBuild 18 is now live mainly featuring The Steel Nest , a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them.
fixedVarious extra fixes: - Fixed an issue with some riddles/minigames in G.L.I.T.C.H. mode that made the game impossible to end. - Improved a bit the performance for The Ellipse by removing some unused objects from memory. - Fixed an error related to the 'line-stopping' minigame in which they could spawn in wrong positions.
addedSorry for the delay, but as modes and features increase, the time to adapt a new map to those features also increases.

Build 18 is now live mainly featuring The Steel Nest, a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them.

Various extra fixes: - Fixed an issue with some riddles/minigames in G.L.I.T.C.H. mode that made the game impossible to end. - Improved a bit the performance for The Ellipse by removing some unused objects from memory. - Fixed an error related to the 'line-stopping' minigame in which they could spawn in wrong positions.

Sorry for the delay, but as modes and features increase, the time to adapt a new map to those features also increases.

Source

Steam News / 8 February 2022

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