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- Teamkill
Teamkill 0.1.5.5
Hey guys, it's been a little bit since the last update, and making new things is hard, so I've decided to stop doing that so I can bring back the old. CHANGES/ADDITIONS TEAMPILL IS REAL! After much consideration, I've d…
Announcement14 changesFixGameplay - Teamkill
Teamkill 0.1.5.4
Small update once again, but an update nonetheless! FIXES It's ALL fixes this time around... but these were fairly important and also means some fun stuff is now working like the achievements:) ACHIEVEMENTS - All the ac…
Announcement4 changesGameplayPerformance - Teamkill
Teamkill 0.1.5.3
Another small update, but this time it has a smidge of content in it :) WHAT'S NEW Kill Mode - Very early game mode using a health system on players. Currently it's Teamkill mode, but with 5 lives per player before swap…
Announcement6 changesGameplayBalance - Teamkill
Teamkill 0.1.5.2 Hotfix-hotfix (this is embarassing)
Reverted to GodotSteam 3.12 because something weird was going on with game server IPs :) New feature: Config file allows you to manually override IP address for hosting
Announcement2 changesServerGameplay - Teamkill
Teamkill 0.1.5.2 (hotfix 2: Electric Boogaloo)
Hi again!! Here's a few quick fixes, hopefully this will make things just a little bit smoother! CHANGES Removed data compression from player states being sent to server to try to improve server performance (I think hav…
Announcement4 changesFixServer - Teamkill
Teamkill 0.1.5.1 (hotfix)
It's a very small set of changes, but here's some very quick fixes to try and improve performance just a little bit :) FIXES Respawn should be a bit more consistent and shouldn't get you stuck at the bottom of Skyline C…
Announcement2 changesPerformanceServer - Teamkill
TEAMKILL EARLY ACCESS
After SEVERAL months, Teamkill is finally launching in Early Access this Thursday 10 AM PST! I hope I get to see you destroy me at my own game, and inevitably find bugs aplenty! By the way.. did you know there's a Teamk…
Announcement

