Full notes
Full Tank Fight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Tank Fight changes
There are two main new features in this update the new Proximity Mine and Dash activatable ability! A bunch of other minor changes as well. Here is the change log since v0.16.8!
New Features
Added modifier Dash
Added modifier Proximity Mine
Added halo hat
Bugs
Fixed huge issue where bullets would sometimes not register a hit
Fixed issue where y was displayed before x in the of a level
Fixed Parasite where you will now hop on to the closest player in range
Fixed chat where it would sometimes have weird large gaps
Made bouncy tiles bouncy on the bottom
QOL
Levels now show spawn count in level editor and in the level select in-game
Made juggernaut damaging players scores text stay visible for longer
Balance
Changed Shrinkify to add values rather than a set them
Changed the price of Shield Recharge to 7
Changed the price of Double Jump to 6
Source
Changelog.gg summarizes and formats this update. How we read updates.
