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Steam News4 February 20242y ago

Update v0.12.0!

There has been a bunch of QOL improvements and changes Since v0.11.0! New Features Added Grave Yard hat Added Taco hat Added Eyes hat Added Snowman hat Added Fruit Bowl hat Added Confusion hat Added Speech Bubble hat Ad

Full notes

Full Tank Fight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes13 additions18 changes4 removals
  • Gameplay
  • Fixes
  • Events
  • Maps
  • UI and audio
  • Balance
changedThere has been a bunch of QOL improvements and changes Since v0.11.0!
addedNew Features
addedAdded Grave Yard hat
addedAdded Taco hat
addedAdded Eyes hat
addedAdded Snowman hat

Tank Fight changes

changedThere has been a bunch of QOL improvements and changes Since v0.11.0!
addedNew Features
addedAdded Grave Yard hat
addedAdded Taco hat
addedAdded Eyes hat

There has been a bunch of QOL improvements and changes Since v0.11.0!

New Features

  • Added Grave Yard hat

  • Added Taco hat

  • Added Eyes hat

  • Added Snowman hat

  • Added Fruit Bowl hat

  • Added Confusion hat

  • Added Speech Bubble hat

  • Added Duck hat

  • Added Balloon hat

  • Added Pickle Jar hat

  • Added Alien hat

Bugs

  • Fixed players were not being spawned properly in Castle Siege

  • Fixed issue where you were able to pick up the flag as the death event happens

  • Fixed bug where forcing back to lobby during map load you would get stuck in the map load screen

  • Fixed scoreboard would get stuck open on back to lobby when its open

  • Fixed bug with Swapper Bullets where it would make you go invisible

  • Fixed spectating would get stuck on dead bodies

  • Fixed color selector UI scaling

  • Fixed UI scaling for the players done shopping text

  • Fixed you could see players in map viewer

QOL

  • You can no longer spectate enemies unless all your teammates died in Battle Royale

  • Changed game font from LiberationSans to NovaSquare

  • Added a waiting panel for other players to finish loading the map to give slow PCs more time

  • Changed King Of The Hill scoring to be always give points if standing in the circle

  • Removed bounty hunter from King Of The Hill

  • Made next juggernaut get weighted to be more likely depending on how much damage you dealt

  • Breakable blocks no longer have a delay when breaking for clients

  • Changed breakable tiles to be an amount of hits it can take instead of a health value

Balance

  • Changed Shield Shredders bonus shield damage to 20%.

  • Changed Shield Steals lifesteal percent to 33.3%

  • Changed Removed Unnecessary Weight to have negative health and shield multipliers

  • Changed Glass Cannon to have negative health and shield multipliers

  • Changed Combo Master max level to 5 and shielding to 20%

  • Changed Flamey Damage to cost 7 and be 20% of your damage (doesn't change with level)

  • Changed Living Bullets to be your heat per shot squared

  • Changed Shotgun to have a heat multiplier

  • Changed Armored Bullets to have less fire delay

  • Changed Fast Bullets to give less velocity

Performance

  • Jumping would use a bunch of network

  • Bullets only spawn near the player

  • Fixed performance with Swapper Bullets

  • Made rule tiles only connect to itself

Source

Steam News / 4 February 2024

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