In this update3
Full notes
Full Syndicate of Souls update
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What changed
- UI and audio
- Gameplay
- Store
- Balance
- Fixes
- Performance
Syndicate of Souls changes
Visuals, Sound and UI
shop UI updated
settings UI reworked
added a setting to show split damage numbers
improved various tooltips
improved ingame chat readability
the game now automatically sets your UI scale setting when you change resolution/on first start
you can now move the camera after a replay ends
chat emotes are now bigger
added vessel suggestion hightlight
added vfx for apostles tome, windhoppers cane, belladonna gloves, coghammer, mitre of saints, nerumian mending beads, rallying crest
Gameplay
added a setting to toggle target-retainers-only mode
player gold value is now pingable
interactables now take mouse priority over non-hero units
you can no longer accidentally cast spells with the shop open
added dandra W eth scaling
improved hydra tower destruction buff logic and power
unsuable items now get removed when selling a bag item
templars flail and doom lance no longer trigger from other items
jungle rebalance: much less armor and magic resist, but higher flat health
stronger difference in rage cost between abilities
scaling nerfs on most offenders (eg. Vissra, Marzena, etc.)
Shizu passive nerf - now temporary buff, requires 3 basic attacks to proc instead of 2.
early game Crit nerf - non Zenith crit sources are no longer 25 by default
changed myr w to use expected tick system
Bug Fixes
fixed doom lance mark duration
fixed gems not being consumed when trading them in
fixed perma-loop between belladonna and everburn
fixed templars flail spam applying
fixed goliath gauntlets sometimes not working
fixed waygates warping to wrong location
fixed darkfire emitter tag on zildars necklace
fixed diver helmet reducing your own damage to 0 while slow is active
fixed some missing tooltips and icons
fixed oppressive percussions vfx
fixed voltez passive not triggering if target dies
fixed passive item spells being castable
fixed fired up proccing on minions
fixed a rare server crash
fixed the sticker menu not working while in lobby
fixed seismic core and skinning knife not being unique
fixed UI sound slider not properly working on ingame UI sounds
fixed some pets having bugged minimap icons
fixed not being able to ping pingables with the basic ping key
fixed a crash when skipping in replays
fixed material overrides like timedialator not working properly on some characters
fixed icons getting stuck when scrolling in the item description
fixed a bug that would cause you to randomly switch your attack target when "attack nearby enemies" was turned on
fixed rudra f hitting invisible enemies
fixed diver helmet vfx
fixed helentris r not showing range on hover
fixed krieg r not showing range on hover
fixed kalgaran chain axe vfx stuck bug
fixed belladonna gloves not proccing on entom aa
fixed skinning knife missing unique name
fixed rallying crest proccing on spells that applied the buff
fixed post game screen from last game still showing
fixed new items missing their tags
fixed helentris r vfx stopping abruptly
fixed lobby and game UI volumes not being adjustable intependantly
Source
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