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Steam News14 September 20259mo ago

Closed Alpha Test 2.16

Visuals, Sound and UI shop UI updated settings UI reworked added a setting to show split damage numbers improved various tooltips improved ingame chat readability the game now automatically sets your UI scale setting wh

In this update3

Full notes

Full Syndicate of Souls update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

35 fixes6 additions14 changes4 removals
  • UI and audio
  • Gameplay
  • Store
  • Balance
  • Fixes
  • Performance
changedVisuals, Sound and UIshop UI updated
changedVisuals, Sound and UIsettings UI reworked
addedVisuals, Sound and UIadded a setting to show split damage numbers
changedVisuals, Sound and UIimproved various tooltips
changedVisuals, Sound and UIimproved ingame chat readability
changedVisuals, Sound and UIthe game now automatically sets your UI scale setting when you change resolution/on first start

Syndicate of Souls changes

changedshop UI updated
changedsettings UI reworked
addedadded a setting to show split damage numbers
changedimproved various tooltips
changedimproved ingame chat readability

Visuals, Sound and UI

  • shop UI updated

  • settings UI reworked

  • added a setting to show split damage numbers

  • improved various tooltips

  • improved ingame chat readability

  • the game now automatically sets your UI scale setting when you change resolution/on first start

  • you can now move the camera after a replay ends

  • chat emotes are now bigger

  • added vessel suggestion hightlight

  • added vfx for apostles tome, windhoppers cane, belladonna gloves, coghammer, mitre of saints, nerumian mending beads, rallying crest

Gameplay

  • added a setting to toggle target-retainers-only mode

  • player gold value is now pingable

  • interactables now take mouse priority over non-hero units

  • you can no longer accidentally cast spells with the shop open

  • added dandra W eth scaling

  • improved hydra tower destruction buff logic and power

  • unsuable items now get removed when selling a bag item

  • templars flail and doom lance no longer trigger from other items

  • jungle rebalance: much less armor and magic resist, but higher flat health

  • stronger difference in rage cost between abilities

  • scaling nerfs on most offenders (eg. Vissra, Marzena, etc.)

  • Shizu passive nerf - now temporary buff, requires 3 basic attacks to proc instead of 2.

  • early game Crit nerf - non Zenith crit sources are no longer 25 by default

  • changed myr w to use expected tick system

Bug Fixes

  • fixed doom lance mark duration

  • fixed gems not being consumed when trading them in

  • fixed perma-loop between belladonna and everburn

  • fixed templars flail spam applying

  • fixed goliath gauntlets sometimes not working

  • fixed waygates warping to wrong location

  • fixed darkfire emitter tag on zildars necklace

  • fixed diver helmet reducing your own damage to 0 while slow is active

  • fixed some missing tooltips and icons

  • fixed oppressive percussions vfx

  • fixed voltez passive not triggering if target dies

  • fixed passive item spells being castable

  • fixed fired up proccing on minions

  • fixed a rare server crash

  • fixed the sticker menu not working while in lobby

  • fixed seismic core and skinning knife not being unique

  • fixed UI sound slider not properly working on ingame UI sounds

  • fixed some pets having bugged minimap icons

  • fixed not being able to ping pingables with the basic ping key

  • fixed a crash when skipping in replays

  • fixed material overrides like timedialator not working properly on some characters

  • fixed icons getting stuck when scrolling in the item description

  • fixed a bug that would cause you to randomly switch your attack target when "attack nearby enemies" was turned on

  • fixed rudra f hitting invisible enemies

  • fixed diver helmet vfx

  • fixed helentris r not showing range on hover

  • fixed krieg r not showing range on hover

  • fixed kalgaran chain axe vfx stuck bug

  • fixed belladonna gloves not proccing on entom aa

  • fixed skinning knife missing unique name

  • fixed rallying crest proccing on spells that applied the buff

  • fixed post game screen from last game still showing

  • fixed new items missing their tags

  • fixed helentris r vfx stopping abruptly

  • fixed lobby and game UI volumes not being adjustable intependantly

Source

Steam News / 14 September 2025

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