In this update4
Full notes
Full Syndicate of Souls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Server
- Performance
- UI and audio
- Store
Syndicate of Souls changes
Gameplay + Balance
New Retainer: Tina, Prodigy of Ur [Mage]
New Vessel: Nethys, Soul of the Veil Walker [Carry]
preferred item slots are now respected by earned items
added ore+mushrooms to 3v3 map
added gem of hubris
spell buffering now only in the last 0.25s of a cast
monsters can no longer be cheesed by standing in a corner
shredder stacks no longer get lost on death
all percent-health bonus damage is now capped against non-retainers
can no longer stack coin, seed and butchers
can now target unit selection icons with spells
disconnected players will now rubber-band their level to stay 3 levels behind their team
khoru stealth no longer gets canceled by taking damage
myr now has longer dragon ghost duration
ignition active buffed, now deals % Max Health and lasts longer.
bag items adjusted
massive spell damage increases for many retainer/vessel spells
grob adjustments, mostly Q spread increasing with levels
dragon has much more health, deals less damage early
base tower has less Health
wardruids mantle only works on retainer combat now
critical Strike Damage is now 200% (from 175%)
vessels now have base Mana, Retainer Mana Pool decreased
Kaal, Omnu, Xelv, Myr, and Spellblade buffs
dandra now produces less Brambles on her ultimate
small Gems are balanced around a 600g stat value
heals and Shields nerf; mostly to accomodate for future increases to Healing/Shielding
added a few more Items (Waystones)
seismic Core: Shockwave + Size consolidation
pillager: Melee Cleave consolidation
wolf Pelt: Minion Damage items
nerfs to Mana scaling items (Vanq, World Tree, Dread Orb, Mending Beads)
recruit Helm buffs
bush trap is a Remnant, Drums are a Waystone
destroying a tower now grants a Gemstone to all allies
high Roller increased to 5%
forager talent gold generation reduced
part 1 of item rework (Reorganized stat values on items, adjusted gold values)
reorganized stat values of Retainers and Vessels (removed Block from melee Vessels, added defenses instead)
thrix buffs
siko Q nerf
Technical
server infra structure moved to kubernetes, allowing infinite player scaling
pooling system for spells + units, eliminating most causes of FPS drops, especially for lower end machines
texture size optimizations freeing up some VRAM
various smaller performance improvements slightly increasing base FPS
added a spectator relay server, allowing for unlimited spectators per game
available maps and queues are now loaded from the server
network system rework allows faster packet processing
server backend now allows for more types of rolling updates without server restarts
Visuals, Sound and UI
updated minion models
updated alrahim model
updated water visuals
updated Dreamfall Groove lighting
replaced the cloth physics engine with kawaii physics
all existing skins are now visible in game setup and can be purchased from there
item cooldowns are now visible in replay/spectate
item info data is now visible in replay/spectate
can now slow down / increase replay speed while paused
login attempts now display ban duration
unstoppable indicator now shown on health bar
friendlist states now show what lobby a player is in
you can now see your own state in your friendslist
friends list now shows when people are spectating / viewing replays
stickers scale with healthbar scale now
increased the range of available camera speeds
dragable windows now remember their last position
queue penalties now show the remaining time
various backend security improvements
all players are now rewarded if a game crashes
clarified various tooltips
added shirai voicelines
added language system + german translations (more coming)
added stat trackers for various items
added info center role and name filters
added scale sliders for chatbubbles and interaction tooltips
added minimap icons for mushrooms/ore (only when visible)
added a setting to select your Audio Device
added a setting to select your Monitor
added secondary hotkey slots
added a confirmation message when trying to bind an already in use hotkey
added epic monsters to the killfeed
added a new settings dropdown to select your GPU
added a new "reset to defaults" button to the settings
added a decline-and-hide button to the surrender vote
added a setting for inverting drag scroll
added a go-to-live button for spectator
added a 10 seconds back button for spectator/replay
added cursor size setting
added new login screen animation: merith
added open-lore button to info center
added per level data for spell tooltips in infocenter
added max stacksize for items in infocenter
added per-team colors to some spells
added character previews in game setup
added draft mode game setup
added a login queue
added name change service to the shop
added replays/spectator state to be visible in friends list
added chat rate limiting and enforced maximum message length on client
added chat restrictions for penalized players
Bug Fixes
fixed minion pathing getting messy if lane points are too close together
fixed rakzuul purple passive not removed on death
fixed cloned weapons getting stuck when using /switch
fixed empty sockets not being shown after /switch
fixed waygate behaviour when getting forced teleported during the travel
fixed various issues with /gm and cost-reliant spells
fixed minions not following lanes properly on 3v3
fixed health bar jumping when playing with locked cam
fixed vissra F not resetting cd on kill
fixed shirai hitboxes, W now only stuns at full charges
fixed jabari daggers being available for tp after timeout or after vessel swap
fixed some miss-classified spells
fixed namu F not displaying for some characters
fixed ward sound for pinkward playing multiple times for enemy wards
fixed window size not resetting when quitting from gameplay
fixed death recap not re-send on reconnect
fixed game start/end desyncing everything in spectator
fixed various isses with pings and chat messages in replay/spectator
fixed timer inconsistencies for scoreboard and buffs
fixed tooltips getting stuck when playing on a touch device
fixed text inputs not enforcing the max text length
fixed loading into a game that just finished causing a bugged out client
fixed not being able to add stickers by rightclicking
fixed titles not refreshing until relog
fixed not being able to set a password on matchmaking lobbies
fixed an issue that prevented the client from checking for updates regularly
fixed an issue that caused to client to not realize when it disconnected properly
fixed an issue that prevented players from joining password protected lobbies through their friendslist
fixed icons not updating in the invite-list of a lobby
fixed quest timers not updating without refreshing
fixed post-game lobby sometimes getting stuck in waiting-for-stats
fixed post-game lobby level up animations not always playing
fixed issues with the animated login screen getting laggy or not playing
fixed icons in messages sometimes getting stuck when a chat is getting spammed
fixed 3v3 position selection
fixed long keybind names
fixed minimap 5v5 background being slightly missaligned
fixed missing stat texts + icons
fixed vissra f indicator
fixed various profanity filter issues
fixed selected skin not remembered between games
fixed network hickups causing an empty list of characters in game setup
fixed lobby not updating level / games played between games
fixed role selection being reset when locking your retainer
fixed action stacking with classic mode selections
fixed from the shadows wrong effect type
fixed camera lock not released on hero switch
fixed shizu F not proccing on-hit effects
fixed attack orders on enemies out of vision revealing their position
fixed attack orders getting canceled when coming into attack range of an out of vision enemy
fixed cast orders not continuing movement orders afterwards
fixed issue with dr dee pasive going on cooldown without spawning scrap
fixed not being able to consume gumballs while dead
fixed dr dee w not showing as slow
fixed dr dee w debuff getting removed by entom f
fixed omnu e rarelly getting stuck (hopefully)
fixed qel f indicator not working
fixed templars flail, convergance, fired up, infernal wish and hydra thorns being stacked/consumed multiple times by one spell
fixed voltez R explosion not properly visible for enemies
fixed buffs on clones not actually cloning the effect of the buff (requires testing)
fixed myrs clones being immune to hero-only effects
fixed monster attacks in death recap not showing their icons
fixed polish/french keyboard layouts not automatically recognizing their 123456 key alternatives (requires testing)
fixed key-up events not registering when having both a binding with and without modifier key on the same button
fixed keybind buttons not properly clearing their modifier when unbinding a key
fixed various interactions with clones not being attributed to the clone properly
fixed a bug where your pets and clones did not earn drops for you
fixed tooltip bug with Green Eth On-Hit small gem
fixed frostfinger handguards inconsistent stacking
fixed aspect of the mammoth possible infinite dot loop
fixed report-failed popup not providing the reason (e.g already reported)
fixed waygates being interactable from over the walls
fixed shop button not being pingable everywhere
fixed pings going through the UI in many spots
fixed new accounts not properly getting assigned their selected region
fixed bugged client states when trying to force a reconnect while in a replay
fixed connected gamepads/controllers messing with your inputs
fixed camera lock not being turned off on game end
fixed shutdowns not indicating which team they happened to
fixed killfeed pannel getting partially hidden with high kill volumes
fixed unlockable items not properly showing their state when available
fixed initial connection to server rarely failing
fixed shirai Q visibility over walls
fixed waygate on 3v3 map traveling to wrong location
fixed uzai animation lock sometimes getting you stuck
fixed animations not syncing correctly when gaining vision of an enemy
fixed interaction animations not playing when gaining vision of an enemy
fixed transferrable buffs being able to transfer back onto monsters
fixed gems not being shown properly on post game screen
fixed /switch units not having their collision removed
fixed /switch units not having their gem sockets applied properly
fixed various issues with active items not properly blocking slots
fixed not being able to see enemy active/gem items on the scoreboard
fixed swapping weapons being possible with clones
fixed camera drag being overriden by screen edge panning
fixed a rare issue with flickering tabs in the item shop
fixed an issue where gems could be visible in the item shop
fixed unique passives of items not working after buying them twice and selling once
fixed item spells not having any cooldown after buying them twice and selling once
fixed calculation issues with ring of the king
fixed camera not centering when starting to spectate
fixed an issue where the mousewheel zoom could become overly sensitive
fixed 6th item not being able to be bought if the inventory is full with pre-items
fixed targeted dashes following the target infinitely
fixed quest items not resetting their counter after the first instance
fixed quest item gold exploit (undo not removing the item after it transformed)
fixed inquisitors applying to allies
fixed bloodstone not working
fixed unique buffs with infinite duration spam-overriding each other
fixed jeanne W applying to bounce attacks
fixed DrDee passive triggering on items
fixed first bribe proccing when CCing yourself
fixed templars flail working against structures
fixed besodian claymore proccing on non-retainers
fixed partial-purchasing buying the same child item multiple times
fixed error popup on successful partial-purchase
fixed tooltips for items with active spells
fixed camera lock getting stuck when using /switch cheat
fixed gem swapping when swapping weapon
fixed lag spike on inventory update
fixed items and interactables sharing mouseover outline
fixed some effects proccing on mushroom/ore
fixed /godmode filling your inventory completely with items
fixed /godmode not properly resetting charge abilities
fixed items that turn into other items getting duplicated
fixed rune of advance teleport not being visible to enemy
fixed error message popping up when buying a partial item
fixed jungle beacons not being interactable
fixed super minions not spawning on the correct lanes
fixed synestra W not silencing
fixed global pickup sounds
fixed some sound effects playing from start when coming in vision
fixed loading screen for 4k monitors
fixed diminishing returns math
fixed all items of the same type being selected in the shop inventory
fixed dr dee w and ult coming off cooldown when upgrading via passive
fixed spectator desync when game ends
fixed graphs not available if accesed from matchhisttory
fixed missing shirai spell indicators
fixed a problem with game-ready popup not counting the last player
fixed an issue where two players could lock in the same hero during draft.
fixed locking in your selection clearing other players' selections.
fixed ban-phase protection not being applied correctly.
fixed the draft incorrectly advancing after a player locked in.
fixed draft timer and bot behavior.
fixed bots occasionally failing to lock in their picks
fixed re-picking skins not working correctly
fixed players getting stuck in the lobby or matchmaking
fixed a rare inventory issue that could cause you to not see any pickable characters
fixed being able to invite offline or busy players to a lobby
Source
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