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- Swarmdustry
Dev blog #9
Hello hello beautiful people, today we'll talk about UI and other small improvements made to the game over the last few weeks and the challenges that came with them. First off, UI. When we did playtesting some time ago,…
Announcement6 changesUI/audio - Swarmdustry
Dev blog #8
Hello there, it has been a while. Many things have changed since the last blog, so let's jump straight into it shall we? I've been focusing a lot on the feedback gathered from playtesters late last year, especially in t…
Announcement5 changesGameplay - Swarmdustry
Dev blog #7
Mod support is finally here! You can modify any entity or genetic code in game and even add your own with no programming skills required. It's as simple as dropping a png, a sound file or a json in the right folder. I w…
Announcement4 changesUI/audioWorkshop - Swarmdustry
Week 1 Alpha update
Hey y'all! It's been one week since we opened the very first alpha build of Swarmdustry and what a week it's been! We have had over 30 people play the game and the feedback had been amazing! I want to give a huge shout…
Patch notes9 changesFixUI/audio - Swarmdustry
Dev blog #6
Hey everyone, This week has been pretty wild. Lots of people came to join the ongoing playtest on Discord and we even got our first gameplay video on Youtube! Glidercat is doing a whole season of gameplay videos on his…
Event4 changesStorePerformance - Swarmdustry
Dev blog #5
I've dedicated the past few weeks to building a tutorial and a demo. Myself, my team and some close friends have been doing a lot of playtesting and I feel like we are almost ready to open up the game to the public. Dur…
Announcement3 changesPerformanceServer - Swarmdustry
Dev blog #4
Every combat entity in Swarmdustry does a certain type of damage and is weak or strong against certain types. For example, feastlings do Piercing damage and they are weak to slash and crush, but have resistances against…
Announcement8 changesBalanceWorkshop - Swarmdustry
Dev blog #3
Hey guys, last blog we talked about the job system and workers in general. So far we covered miners, movers and fireflies. In this blog we’ll cover the last 2 types of small workers remaining: acflies and drones. I’ll a…
Store6 changesServerGameplay - Swarmdustry
Dev blog #2
Hey everyone, last time we talked a bit about the energy system and fireflies in Swarmdustry. We briefly touched upon the job system, so I want to go deeper into detail about this because the job system is what brings l…
Store7 changesMapsUI/audio - Swarmdustry
Dev blog #1
Hi everyone, and welcome to the very first development blog for Swarmdustry! This is where I’ll be sharing the progress of the game each week showing off new features or deep dive into existing mechanics, talking about…
Store15 changesGameplayServer


