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Steam News23 November 20257mo ago

Week 1 Alpha update

Hey y'all! It's been one week since we opened the very first alpha build of Swarmdustry and what a week it's been! We have had over 30 people play the game and the feedback had been amazing!

In this update3

Full notes

Full Swarmdustry update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey y'all! It's been one week since we opened the very first alpha build of Swarmdustry and what a week it's been! We have had over 30 people play the game and the feedback had been amazing! I want to give a huge shout out to everyone who's played and reported their feedback. The main takeaway is that the tutorial was a little confusing and clunky, as well as some of the UI is also unintuitive. The priority of the next few weeks will be fixing any major bugs that don't belong in the swarm in addition to tidying up the tutorial experience. Look below for the full patch notes.

What changed

1 fix5 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
changedHey y'all! It's been one week since we opened the very first alpha build of Swarmdustry and what a week it's been! We have had over 30 people play the game and the feedback had been amazing! I want to give a huge shout out to everyone who's played and reported their feedback. The main takeaway is that the tutorial was a little confusing and clunky, as well as some of the UI is also unintuitive. The priority of the next few weeks will be fixing any major bugs that don't belong in the swarm in addition to tidying up the tutorial experience. Look below for the full patch notes.
addedTutorialAdded 2 more objectives during the tutorial to explain worker bays, added and shifted around some tips
changedTutorialRemoved worker bays from tutorial as they were causing a lot of confusion, instead player will now be guided into placing one of them
removedTutorialIngame feedback button removed
addedTutorialAdded color blind accessibility in Options - This may be improved in the future depending on feedback
changedMinor changesFPS should hopefully be locked to 60 now

Swarmdustry changes

changedHey y'all! It's been one week since we opened the very first alpha build of Swarmdustry and what a week it's been! We have had over 30 people play the game and the feedback had been amazing! I want to give a huge shout out to everyone who's played and reported their feedback. The main takeaway is that the tutorial was a little confusing and clunky, as well as some of the UI is also unintuitive. The priority of the next few weeks will be fixing any major bugs that don't belong in the swarm in addition to tidying up the tutorial experience. Look below for the full patch notes.
addedAdded 2 more objectives during the tutorial to explain worker bays, added and shifted around some tips
changedRemoved worker bays from tutorial as they were causing a lot of confusion, instead player will now be guided into placing one of them
removedIngame feedback button removed
addedAdded color blind accessibility in Options - This may be improved in the future depending on feedback

If you have played the game and not filled out the google form, please do so. It helps tremendously!

Click here to access the form. Community highlight great community video by Orbital Potato and Glidercat.

Video by Orbital Potato

Video by Glidercat

Full patch notes

Tutorial

  • Added 2 more objectives during the tutorial to explain worker bays, added and shifted around some tips

  • Removed worker bays from tutorial as they were causing a lot of confusion, instead player will now be guided into placing one of them

  • Ingame feedback button removed

  • Added color blind accessibility in Options - This may be improved in the future depending on feedback

Minor changes

  • FPS should hopefully be locked to 60 now

  • Tunnel shadow rendering over itself and other entities

  • First click after starting a game wasn't registering

  • A bunch of random crashes and exceptions fixed

  • Genetic code progress not refreshing properly when starting new game

QoL

  • Demo can now be played without the tutorial

  • ESC button closes central panel windows

  • Squeezing between depots is now enabled

    • This only works for newly placed depots, you'll have to destroy and replace if you're loading a game from previous patch

Source

Steam News / 23 November 2025

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