Repeated intro
What changed
0 fixes1 addition4 changes0 removals
changedThis week has been pretty wild. Lots of people came to join the ongoing playtest on Discord and we even got our first gameplay video on Youtube! Glidercat is doing a whole season of gameplay videos on his channel, so go check it out if you're curious about some Swarmdustry gameplay. Don't forget to show him some love by liking and subscribing.
changedView store page
addedPlaytesting is going well, though the tutorial could use some improvements. I am pretty happy about the game's performance so far. I have been working on adding official modding support to the game this past week or so and I'm almost done. Still have to implement steam integration which shouldn't take too long, but for now I'm putting that aside. I'm going to be prioritizing working on the feedback received from players for a bit.
changedIf you're curious about some metrics, so far we've got 38 playtesters, with an average of 45min daily playtime per DAU (Daily Active User). Only 3 crashes have occurred so far, all of which have already been patched. For a long time there were no issues, but as players kept playing longer and getting deeper into the game, another crash happened today
changedAnyway, I was bracing for a whole lot more crashes and issues, so seeing so few occur has made me quite confident in the code base.
Swarmdustry changes
changedThis week has been pretty wild. Lots of people came to join the ongoing playtest on Discord and we even got our first gameplay video on Youtube! Glidercat is doing a whole season of gameplay videos on his channel, so go check it out if you're curious about some Swarmdustry gameplay. Don't forget to show him some love by liking and subscribing.
changedView store page
addedPlaytesting is going well, though the tutorial could use some improvements. I am pretty happy about the game's performance so far. I have been working on adding official modding support to the game this past week or so and I'm almost done. Still have to implement steam integration which shouldn't take too long, but for now I'm putting that aside. I'm going to be prioritizing working on the feedback received from players for a bit.
changedIf you're curious about some metrics, so far we've got 38 playtesters, with an average of 45min daily playtime per DAU (Daily Active User). Only 3 crashes have occurred so far, all of which have already been patched. For a long time there were no issues, but as players kept playing longer and getting deeper into the game, another crash happened today
changedAnyway, I was bracing for a whole lot more crashes and issues, so seeing so few occur has made me quite confident in the code base.
This week has been pretty wild. Lots of people came to join the ongoing playtest on Discord and we even got our first gameplay video on Youtube! Glidercat is doing a whole season of gameplay videos on his channel, so go check it out if you're curious about some Swarmdustry gameplay. Don't forget to show him some love by liking and subscribing.
View store page
Playtesting is going well, though the tutorial could use some improvements. I am pretty happy about the game's performance so far. I have been working on adding official modding support to the game this past week or so and I'm almost done. Still have to implement steam integration which shouldn't take too long, but for now I'm putting that aside. I'm going to be prioritizing working on the feedback received from players for a bit.
If you're curious about some metrics, so far we've got 38 playtesters, with an average of 45min daily playtime per DAU (Daily Active User). Only 3 crashes have occurred so far, all of which have already been patched. For a long time there were no issues, but as players kept playing longer and getting deeper into the game, another crash happened today
Anyway, I was bracing for a whole lot more crashes and issues, so seeing so few occur has made me quite confident in the code base.
Alright, that's all I have for this blog. Happy gaming!