Full notes
Full Swarmdustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Swarmdustry changes
Enhanced creep spread algorithm.
Creep will spread in a more natural fashin instead of random dots across the landscape.
Creep on chunks with Swarm buildings will not fade away.
Creep will fade away faster on chunks with enemy spawners.
Placing creep producing buildings now spawns one ground creep spore underneath them.
Enhanced snatcher tooltips.
Fixed a rendering issue with items on snatchers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
