What changed
2 fixes2 additions0 changes0 removals
- UI and audio
- Server
- Performance
addedFeatures - Added the option to select Political Party when starting a game. - added word descriptions of country philosophies for the 4 spheres in the tooltips from the main area
addedUI - Added a line of text that notifies the player how to see more information about the region on which the cursor is placed above. - A disconnection reason screen is now shown to the user when removed from game / banned / host ended the game - Every text showing number simplified (With, K, M, B or T at the end) now have a tooltip showing the whole number. - No Arrow : Modified the color of the icon. - Country borders and Region borders are of a different color - Popup tutorial help upon first login with a profile - Added 3D props on globe - Demography + Country Selected Demography : Added a decimal to numerical values that related to monetary amounts and added "rate arrows" in multiple areas - Now we can select regions on thematic maps without unselect the thematic map - Selecting Political Parties also change the Approval in the main menu. The current party in power is selected by default and They are also sorted by Approval. - RegionUnderMouse popup (when clicking on left-ctrl while over a region) is expanded with more info - NOTE - if the left ctrl key doesn't bring up the Region popup, check in settings/controls for the key mapping - Demography-Population-Growth Rate: Show population growth rate instead of Birth rate - fix: Movement paths remain present after issuing a new movement command
fixedBehavior - Declaring a war breaks all relation treaties except Embassy - Country target of nukes will react rapidly(300 ms), before the nukes sent reach his nukes. - Emigration Rate is impacted by the percent of population(social group) illegal. e.g.: 100% of the population illegal modifies the Emigration Rate by 11.11% - Close Emigration modifies the Emigration Rate to 0% - Being the target of a nuke temporary increase the Emigration Rate. A jump of 15% who will exponentially decrease during 5 years. Receiving nukes from multiple countries will raise the Emigration Rate to a maximum of 25% - Fixed a bug where Nuclear bombs would go around the earth instead of traveling across the Pacific Ocean when it is the closest route - Using the Move command from the Military UI on aircrafts now display the range - Fixed achievement "Solid Growth" - Fix some conditions for Units stuck when entering war zones and Ghost units and battle zones remain on the map during or after War - Fixed crash that would randomly occurs when using bombers - Fixed Random Crash in Delete character - Reconnected Government Stability iteration - Corrections of paths in Siberia region - Modification data Cities NearWater to prevent building boats on cities that are bordering center lakes or inner seas - Population growth is now evaluated more frequently - Boats will always move to the closest coast instead of not moving when trying to move them on land
fixedData - Modification SCity mNameShort "Kansas City", Kansas changed to "Fairfax" Stability - Fixed a bug where some units would still be visible with a number of 0 after nuking. - Removed a server networked timeout when shutting down the server in multiplayer games - Crashfix on rare occasions when user accounts did not sync properly - Bugfix where the visual of the controls wouldn't change until reaccessing the options menu. - When you change language, you're brought back to the main menu to insure consistency - social group in South Africa were not translated - Fixed bug where you could park units that aren't planes in airport. - Fixed bug where available actions would be displayed for enemy and neutral units during war
SuperPower 3 changes
addedFeatures - Added the option to select Political Party when starting a game. - added word descriptions of country philosophies for the 4 spheres in the tooltips from the main area
addedUI - Added a line of text that notifies the player how to see more information about the region on which the cursor is placed above. - A disconnection reason screen is now shown to the user when removed from game / banned / host ended the game - Every text showing number simplified (With, K, M, B or T at the end) now have a tooltip showing the whole number. - No Arrow : Modified the color of the icon. - Country borders and Region borders are of a different color - Popup tutorial help upon first login with a profile - Added 3D props on globe - Demography + Country Selected Demography : Added a decimal to numerical values that related to monetary amounts and added "rate arrows" in multiple areas - Now we can select regions on thematic maps without unselect the thematic map - Selecting Political Parties also change the Approval in the main menu. The current party in power is selected by default and They are also sorted by Approval. - RegionUnderMouse popup (when clicking on left-ctrl while over a region) is expanded with more info - NOTE - if the left ctrl key doesn't bring up the Region popup, check in settings/controls for the key mapping - Demography-Population-Growth Rate: Show population growth rate instead of Birth rate - fix: Movement paths remain present after issuing a new movement command
fixedBehavior - Declaring a war breaks all relation treaties except Embassy - Country target of nukes will react rapidly(300 ms), before the nukes sent reach his nukes. - Emigration Rate is impacted by the percent of population(social group) illegal. e.g.: 100% of the population illegal modifies the Emigration Rate by 11.11% - Close Emigration modifies the Emigration Rate to 0% - Being the target of a nuke temporary increase the Emigration Rate. A jump of 15% who will exponentially decrease during 5 years. Receiving nukes from multiple countries will raise the Emigration Rate to a maximum of 25% - Fixed a bug where Nuclear bombs would go around the earth instead of traveling across the Pacific Ocean when it is the closest route - Using the Move command from the Military UI on aircrafts now display the range - Fixed achievement "Solid Growth" - Fix some conditions for Units stuck when entering war zones and Ghost units and battle zones remain on the map during or after War - Fixed crash that would randomly occurs when using bombers - Fixed Random Crash in Delete character - Reconnected Government Stability iteration - Corrections of paths in Siberia region - Modification data Cities NearWater to prevent building boats on cities that are bordering center lakes or inner seas - Population growth is now evaluated more frequently - Boats will always move to the closest coast instead of not moving when trying to move them on land
fixedData - Modification SCity mNameShort "Kansas City", Kansas changed to "Fairfax" Stability - Fixed a bug where some units would still be visible with a number of 0 after nuking. - Removed a server networked timeout when shutting down the server in multiplayer games - Crashfix on rare occasions when user accounts did not sync properly - Bugfix where the visual of the controls wouldn't change until reaccessing the options menu. - When you change language, you're brought back to the main menu to insure consistency - social group in South Africa were not translated - Fixed bug where you could park units that aren't planes in airport. - Fixed bug where available actions would be displayed for enemy and neutral units during war
Superpower 3 Release Notes
== version 1.0.2 ==
Features - Added the option to select Political Party when starting a game. - added word descriptions of country philosophies for the 4 spheres in the tooltips from the main area
UI - Added a line of text that notifies the player how to see more information about the region on which the cursor is placed above. - A disconnection reason screen is now shown to the user when removed from game / banned / host ended the game - Every text showing number simplified (With, K, M, B or T at the end) now have a tooltip showing the whole number. - No Arrow : Modified the color of the icon. - Country borders and Region borders are of a different color - Popup tutorial help upon first login with a profile - Added 3D props on globe - Demography + Country Selected Demography : Added a decimal to numerical values that related to monetary amounts and added "rate arrows" in multiple areas - Now we can select regions on thematic maps without unselect the thematic map - Selecting Political Parties also change the Approval in the main menu. The current party in power is selected by default and They are also sorted by Approval. - RegionUnderMouse popup (when clicking on left-ctrl while over a region) is expanded with more info - NOTE - if the left ctrl key doesn't bring up the Region popup, check in settings/controls for the key mapping - Demography-Population-Growth Rate: Show population growth rate instead of Birth rate - fix: Movement paths remain present after issuing a new movement command
Behavior - Declaring a war breaks all relation treaties except Embassy - Country target of nukes will react rapidly(300 ms), before the nukes sent reach his nukes. - Emigration Rate is impacted by the percent of population(social group) illegal. e.g.: 100% of the population illegal modifies the Emigration Rate by 11.11% - Close Emigration modifies the Emigration Rate to 0% - Being the target of a nuke temporary increase the Emigration Rate. A jump of 15% who will exponentially decrease during 5 years. Receiving nukes from multiple countries will raise the Emigration Rate to a maximum of 25% - Fixed a bug where Nuclear bombs would go around the earth instead of traveling across the Pacific Ocean when it is the closest route - Using the Move command from the Military UI on aircrafts now display the range - Fixed achievement "Solid Growth" - Fix some conditions for Units stuck when entering war zones and Ghost units and battle zones remain on the map during or after War - Fixed crash that would randomly occurs when using bombers - Fixed Random Crash in Delete character - Reconnected Government Stability iteration - Corrections of paths in Siberia region - Modification data Cities NearWater to prevent building boats on cities that are bordering center lakes or inner seas - Population growth is now evaluated more frequently - Boats will always move to the closest coast instead of not moving when trying to move them on land
Data - Modification SCity mNameShort "Kansas City", Kansas changed to "Fairfax"Stability - Fixed a bug where some units would still be visible with a number of 0 after nuking. - Removed a server networked timeout when shutting down the server in multiplayer games - Crashfix on rare occasions when user accounts did not sync properly - Bugfix where the visual of the controls wouldn't change until reaccessing the options menu. - When you change language, you're brought back to the main menu to insure consistency - social group in South Africa were not translated - Fixed bug where you could park units that aren't planes in airport. - Fixed bug where available actions would be displayed for enemy and neutral units during war