What changed
2 fixes0 additions3 changes2 removals
- Performance
- UI and audio
- Gameplay
- Server
removedOptimizations - removed most logs from client
fixedUI - The refresh of some texture arrays wasn't done in certain contexts, giving a blank texture - unit texture in the marketplace weren't being updated in some contexts - fixed placeholder icon encountered after clicking on the unit icon during the session - Bugfix Couldn't click on the MilitaryButton of MainControls when the cursor was on the 2/3 right of the button - Reduce the size of background blur of MainControls so it's not above the Minimap - Having over 100k units in simple group only shows 100/Fixed - default key bindings not set/Fixed - Modified windows restore when changing language - Fixed some cases that were showing main menu instead of loading screen - Typo in characters' names/Fixed - The borders of regions and countries are visible in the selection and thematic maps - Popup Trade has been adjusted to fit within the Economy Window - No more black thematic map when we call the nuclearRange thematic map until we select a country
removedScenarios - Removed an objective from China in the WWIII scenario
fixedStability - fixed crash on some computers when the initialization process wasn't done in order - fixed crash on delete of character - Closes game on improperly modified or corrupted data files - Crashfix after return to main menu in GResearchProgressButtons - Crashfix - Better synchronization handling on high latency connections - Crashfix when unable to create profile directory - Fixed a bug where regions would have more border regions than indented in data - Fixed a bug where autosave wouldn't show in the "Continue saved game" menu. - Added AutoSave on quit.
changedOptimizations - Increased processing CPU allocated to server by up to 20%
changedBehavior - Modified reactions when doing a peaceful annexation - Changed ControllingCountryID to PoliticalID
SuperPower 3 changes
removedOptimizations - removed most logs from client
fixedUI - The refresh of some texture arrays wasn't done in certain contexts, giving a blank texture - unit texture in the marketplace weren't being updated in some contexts - fixed placeholder icon encountered after clicking on the unit icon during the session - Bugfix Couldn't click on the MilitaryButton of MainControls when the cursor was on the 2/3 right of the button - Reduce the size of background blur of MainControls so it's not above the Minimap - Having over 100k units in simple group only shows 100/Fixed - default key bindings not set/Fixed - Modified windows restore when changing language - Fixed some cases that were showing main menu instead of loading screen - Typo in characters' names/Fixed - The borders of regions and countries are visible in the selection and thematic maps - Popup Trade has been adjusted to fit within the Economy Window - No more black thematic map when we call the nuclearRange thematic map until we select a country
removedScenarios - Removed an objective from China in the WWIII scenario
fixedStability - fixed crash on some computers when the initialization process wasn't done in order - fixed crash on delete of character - Closes game on improperly modified or corrupted data files - Crashfix after return to main menu in GResearchProgressButtons - Crashfix - Better synchronization handling on high latency connections - Crashfix when unable to create profile directory - Fixed a bug where regions would have more border regions than indented in data - Fixed a bug where autosave wouldn't show in the "Continue saved game" menu. - Added AutoSave on quit.
changedOptimizations - Increased processing CPU allocated to server by up to 20%
== Build 9709082, version 1.0.1 ==
Optimizations - removed most logs from client
Behavior - correction - mBudget.mInTrade for taxes of private sector (exports and imports) - correction - smaller effect of taxes on sector productivity and employee mobility - correction - smaller effect of having a sector illegal on productivity - AI reactions delayed and progressive - Made AI decision time quicker
UI - The refresh of some texture arrays wasn't done in certain contexts, giving a blank texture - unit texture in the marketplace weren't being updated in some contexts - fixed placeholder icon encountered after clicking on the unit icon during the session - Bugfix Couldn't click on the MilitaryButton of MainControls when the cursor was on the 2/3 right of the button - Reduce the size of background blur of MainControls so it's not above the Minimap - Having over 100k units in simple group only shows 100/Fixed - default key bindings not set/Fixed - Modified windows restore when changing language - Fixed some cases that were showing main menu instead of loading screen - Typo in characters' names/Fixed - The borders of regions and countries are visible in the selection and thematic maps - Popup Trade has been adjusted to fit within the Economy Window - No more black thematic map when we call the nuclearRange thematic map until we select a country
Scenarios - Removed an objective from China in the WWIII scenario
Stability - fixed crash on some computers when the initialization process wasn't done in order - fixed crash on delete of character - Closes game on improperly modified or corrupted data files - Crashfix after return to main menu in GResearchProgressButtons - Crashfix - Better synchronization handling on high latency connections - Crashfix when unable to create profile directory - Fixed a bug where regions would have more border regions than indented in data - Fixed a bug where autosave wouldn't show in the "Continue saved game" menu. - Added AutoSave on quit.
== Build 9676588 ==
Optimizations - Increased processing CPU allocated to server by up to 20%
Behavior - Modified reactions when doing a peaceful annexation - Changed ControllingCountryID to PoliticalID
UI - Nuclear ranges was displayed incorrectly - Game Manual link in main menu points to correct URL - visual revision of thematic maps component - Adjusted the size and position of the option buttons because the play / pause buttons were pixelated