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Steam News4 October 20196y ago

Stratus Development update

Gigs attacking completed.. Over the past few days our coder has further implemented and made adjustment on combat code for air units..

Full notes

Full Stratus: Battle For The Sky update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedGigs attacking completed..
changedAir units will now only attack enemy units that are not currently being attacked by max number of air units, so player will no longer have ten sun gigs stacking on a single enemy cannon, also implemented is air unit offset so the units that can attack are not stacked on the same location but are offset over the target.

Stratus: Battle For The Sky changes

changedGigs attacking completed..
changedAir units will now only attack enemy units that are not currently being attacked by max number of air units, so player will no longer have ten sun gigs stacking on a single enemy cannon, also implemented is air unit offset so the units that can attack are not stacked on the same location but are offset over the target.

Gigs attacking completed..

Over the past few days our coder has further implemented and made adjustment on combat code for air units..

Air units will now only attack enemy units that are not currently being attacked by max number of air units, so player will no longer have ten sun gigs stacking on a single enemy cannon, also implemented is air unit offset so the units that can attack are not stacked on the same location but are offset over the target.

Source

Steam News / 4 October 2019

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