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Steam News27 May 20261mo ago

Stratus Testing Build – Patch Update

Stratus Testing Build – Patch Notes The latest testing build includes several important fixes focused on multiplayer synchronization and construction audio issues.

In this update1

Full notes

Full Stratus: Battle For The Sky update

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What changed

3 fixes0 additions1 change0 removals
  • UI and audio
  • Gameplay
changedStratus Testing Build – Patch NotesThe latest testing build includes several important fixes focused on multiplayer synchronization and construction audio issues.
fixedFixes & ImprovementsBuilding construction timing is now correctly synchronized between host and client, ensuring consistent build completion across multiplayer sessions.
fixedFixes & ImprovementsBuilding construction audio now properly plays for both host and connected clients.
fixedFixes & ImprovementsFixed an issue where construction audio would continue looping indefinitely on clients after construction had completed. Audio now correctly terminates on both host and client systems.

Stratus: Battle For The Sky changes

changedThe latest testing build includes several important fixes focused on multiplayer synchronization and construction audio issues.
fixedBuilding construction timing is now correctly synchronized between host and client, ensuring consistent build completion across multiplayer sessions.
fixedBuilding construction audio now properly plays for both host and connected clients.
fixedFixed an issue where construction audio would continue looping indefinitely on clients after construction had completed. Audio now correctly terminates on both host and client systems.

Stratus Testing Build – Patch Notes

The latest testing build includes several important fixes focused on multiplayer synchronization and construction audio issues.

Fixes & Improvements

  1. Building construction timing is now correctly synchronized between host and client, ensuring consistent build completion across multiplayer sessions.

  2. Building construction audio now properly plays for both host and connected clients.

  3. Fixed an issue where construction audio would continue looping indefinitely on clients after construction had completed. Audio now correctly terminates on both host and client systems.

Source

Steam News / 27 May 2026

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