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Steam News10 January 20215y ago

Patch 1.1.5.1

This is a small patch with some clean-up reported by some of you simply by playing! The Linux patch will be out soon, needs some additional testing (as always).

In this update2

Full notes

Full Stay Safe: Labyrinth of the Mad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions8 changes1 removal
  • Compatibility
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
changedThis is a small patch with some clean-up reported by some of you simply by playing! The Linux patch will be out soon, needs some additional testing (as always).
changedCHANGEDSpells you already know will have their item names prefixed with "Known"
removedCHANGEDIt is no longer possible to deconstruct or throw red keys dropped by Champions (it will hinder progress)
changedCHANGED(21-1-21) Informational text in Deconstruct window now properly informs of the chance of item retrieval
changedCHANGED(21-1-21) Bone armor received a slight change in naming
fixedFIXEDFixed a weird bug where monsters will idle indefinitely after a basic attack under specific circumstances

Stay Safe: Labyrinth of the Mad changes

changedThis is a small patch with some clean-up reported by some of you simply by playing! The Linux patch will be out soon, needs some additional testing (as always).
changedSpells you already know will have their item names prefixed with "Known"
removedIt is no longer possible to deconstruct or throw red keys dropped by Champions (it will hinder progress)
changed(21-1-21) Informational text in Deconstruct window now properly informs of the chance of item retrieval
changed(21-1-21) Bone armor received a slight change in naming

This is a small patch with some clean-up reported by some of you simply by playing! The Linux patch will be out soon, needs some additional testing (as always).

Also, in testing right now, there is a MacOS version as well. You could try it by switching to the 'mac_test' branch of the game. It is far from finished but you can give it a try. Please keep in mind that it might not work, it is a work in progress to port it properly.

Anyway, let's look at the patchnotes! By the way, if you like this game, please consider writing a nice review! Thank you!

CHANGED

  • If you beat the game, your savegame will be deleted (sorry)

  • Spells you already know will have their item names prefixed with "Known"

  • It is no longer possible to deconstruct or throw red keys dropped by Champions (it will hinder progress)

  • (21-1-21) Informational text in Deconstruct window now properly informs of the chance of item retrieval

  • (21-1-21) Bone armor received a slight change in naming

FIXED

  • Fixed a weird bug where monsters will idle indefinitely after a basic attack under specific circumstances

  • Fixed soundeffect spam when holding down delete button naming your character with controller

  • Fixed button sequence for item generation altar now properly clears so you can try a different code if a previous code did not allow you to collect (e.g item too strong)

  • Fixed an issue with casting blinding spells on monsters and getting stuck in an endless loop trying to update their field of view and re-rendering the map

  • Fixed an issue if a spell ended up in a strange situation not actually having a target

  • (21-1-21) In-game achievements should now track properly

  • (21-1-21) Fixed proper floor label in Champion screen title

As always, if something's up, feel free to let me know in the community or Discord. If you come across a crash, check out the topic about bug reporting to get it to me as soon as possible.

Thanks! Enjoy!

-Lance

Source

Steam News / 10 January 2021

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