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Steam News18 September 20214y ago

Update 1.1.7.3 + Linux

Hi! This patch took a little longer than needed but it was important to work on some performance. From here forward, you may not be able to backtrack allllll the way back!

In this update2

Full notes

Full Stay Safe: Labyrinth of the Mad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition7 changes1 removal
  • Performance
  • Events
  • Gameplay
  • UI and audio
  • Fixes
changedThis patch took a little longer than needed but it was important to work on some performance. From here forward, you may not be able to backtrack allllll the way back! However, you can backtrack all the way back to 5 floors before your current. To put that into perspective: if you have reached a safe floor with a merchant, you may travel back to the previous merchant freely! This means you will still be able to go back and loot/sell what you missed without fear of not being able anymore.
addedWhile many computers don't really care for the data that is needed to track all this (which, really, isn't that much), it really shines on lower-end PCs or laptops. It is especially important when attempting the Endless challenge; you wouldn't want to start lagging out on your 78th floor because the game is still tracking floor 4... And that's why I felt it was important to tackle this now rather than later when we start adding things again.
changedCHANGEDBacktracking now limited to clear memory and enhance performance long-term
changedCHANGEDSpell scrolls are slightly more rare (a bit overtuned last patch)
removedCHANGEDYou will no longer be able to cast spells from Spellsbook UI if you are frozen, stunned or silenced (sorry)
fixedFIXEDFixed Blacksmith's ability to clear gems properly

Stay Safe: Labyrinth of the Mad changes

changedThis patch took a little longer than needed but it was important to work on some performance. From here forward, you may not be able to backtrack allllll the way back! However, you can backtrack all the way back to 5 floors before your current. To put that into perspective: if you have reached a safe floor with a merchant, you may travel back to the previous merchant freely! This means you will still be able to go back and loot/sell what you missed without fear of not being able anymore.
addedWhile many computers don't really care for the data that is needed to track all this (which, really, isn't that much), it really shines on lower-end PCs or laptops. It is especially important when attempting the Endless challenge; you wouldn't want to start lagging out on your 78th floor because the game is still tracking floor 4... And that's why I felt it was important to tackle this now rather than later when we start adding things again.
changedBacktracking now limited to clear memory and enhance performance long-term
changedSpell scrolls are slightly more rare (a bit overtuned last patch)
removedYou will no longer be able to cast spells from Spellsbook UI if you are frozen, stunned or silenced (sorry)

Hi!

This patch took a little longer than needed but it was important to work on some performance. From here forward, you may not be able to backtrack allllll the way back! However, you can backtrack all the way back to 5 floors before your current. To put that into perspective: if you have reached a safe floor with a merchant, you may travel back to the previous merchant freely! This means you will still be able to go back and loot/sell what you missed without fear of not being able anymore.

While many computers don't really care for the data that is needed to track all this (which, really, isn't that much), it really shines on lower-end PCs or laptops. It is especially important when attempting the Endless challenge; you wouldn't want to start lagging out on your 78th floor because the game is still tracking floor 4... And that's why I felt it was important to tackle this now rather than later when we start adding things again.

Anyway, let's look at the patchnotes! By the way, if you like this game, please consider writing a nice review! Thank you!

CHANGED

  • Backtracking now limited to clear memory and enhance performance long-term

  • Spell scrolls are slightly more rare (a bit overtuned last patch)

  • You will no longer be able to cast spells from Spellsbook UI if you are frozen, stunned or silenced (sorry)

FIXED

  • Fixed Blacksmith's ability to clear gems properly

  • Fixed loot window now properly showing Deconstruct option

  • Fixed various text offsets and rendering for Gem Crafting and Blacksmith UI

  • Fixed opening inventory while the dungeon is transitioning in some rare cases

  • Champ screen checks if cancelled before able to finish data fetch

As always, if something's up, feel free to let me know in the community or Discord. If you come across a crash, check out the topic about bug reporting to get it to me as soon as possible.

Thanks! Enjoy!

-Lance

Source

Steam News / 18 September 2021

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