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Steam News22 August 20214y ago

Update 1.1.7.2 + Linux

Hi! In this follow-up patch, I hope to resolve a few interesting bugs and adjust some mechanics to accomodate our new Nintendo Switch players that are now attempting to dominate the leaderboards!

In this update2

Full notes

Full Stay Safe: Labyrinth of the Mad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedIn this follow-up patch, I hope to resolve a few interesting bugs and adjust some mechanics to accomodate our new Nintendo Switch players that are now attempting to dominate the leaderboards!
changedCHANGEDSpell scrolls are more common to find
changedCHANGEDGolden treasures will now provide more varied loot and usually more of it as well
fixedFIXEDFixed a very obscure bug where the game may freeze if a visible neutral monster is cornered with no available paths to take and can take 1 action per 1 turn (e.g Rock Crabs, but not Slugs or Snails)
fixedFIXEDFixed a bug where mimics or pumpkins in their neutral forms who take damage by thrown items think they are attacking themselves (due to the effect) and send them in a frenzy (usually event log spam, sometimes game freeze)
fixedFIXEDFixed a bug where when creatures decided where to walk, they dont see player blocking the tile into consideration (they consider the player's tile free, which can be a problem)

Stay Safe: Labyrinth of the Mad changes

addedIn this follow-up patch, I hope to resolve a few interesting bugs and adjust some mechanics to accomodate our new Nintendo Switch players that are now attempting to dominate the leaderboards!
changedSpell scrolls are more common to find
changedGolden treasures will now provide more varied loot and usually more of it as well
fixedFixed a very obscure bug where the game may freeze if a visible neutral monster is cornered with no available paths to take and can take 1 action per 1 turn (e.g Rock Crabs, but not Slugs or Snails)
fixedFixed a bug where mimics or pumpkins in their neutral forms who take damage by thrown items think they are attacking themselves (due to the effect) and send them in a frenzy (usually event log spam, sometimes game freeze)

Hi!

In this follow-up patch, I hope to resolve a few interesting bugs and adjust some mechanics to accomodate our new Nintendo Switch players that are now attempting to dominate the leaderboards!

Let's look at the patchnotes! By the way, if you like this game, please consider writing a nice review! Thank you!

CHANGED

  • Spell scrolls are more common to find

  • Golden treasures will now provide more varied loot and usually more of it as well

FIXED

  • Fixed a very obscure bug where the game may freeze if a visible neutral monster is cornered with no available paths to take and can take 1 action per 1 turn (e.g Rock Crabs, but not Slugs or Snails)

  • Fixed a bug where mimics or pumpkins in their neutral forms who take damage by thrown items think they are attacking themselves (due to the effect) and send them in a frenzy (usually event log spam, sometimes game freeze)

  • Fixed a bug where when creatures decided where to walk, they dont see player blocking the tile into consideration (they consider the player's tile free, which can be a problem)

As always, if something's up, feel free to let me know in the community or Discord. If you come across a crash, check out the topic about bug reporting to get it to me as soon as possible.

Thanks! Enjoy!

-Lance

Source

Steam News / 22 August 2021

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