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- Starship EVO
[EXPERIMENTAL] 26w24c: Stone colors improvements
This builds improve the rocks/stone brick color logic to hopefully clear out some frustration they were provoking. now each rocks name will contains their color, so hopefully it will make it clearer on why different roc…
Event10 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w24b: Terrain Shader FPS improvement
So the per-triangle virtual textures turned out to be too complex, and the final gains too limited to justify the cost. I decided to kill them and went back to the drawing board to deliver those much needed FPS improvem…
Announcement4 changes1 numericPerformance - Starship EVO
[EXPERIMENTAL] 26w24a: Hotfixes
Quick hotfixes build to address two regressions. Bugfixes #7801 Manual undock issues #7779 Docking event gate state on blueprint spawn is now reset Thanks for playing!
Event1 change - Starship EVO
[DEFAULT] 26w21c/22a: Crosshair, hotfixes, improvements
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now sh…
Event17 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w23c: Terrain Virtual Texture in hot water
Last shot at the virtual texture thing (it is actually a lot harder than just VTs, as I am also baking textures live as it is a planetary tech): In order to solve the hiccups issue after prolonged travel I had to make s…
Announcement8 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w23b: FPS when travelling
The lag spike faced when traveling fast near the ground have been fixed/improved: there was a bug that happened at very high speed that triggered massive spike => this is fixed the Virtual Texture tech will now skip com…
Announcement4 changesFixPerformance - Starship EVO
[EXPERIMENTAL] 26w23a: Terrain visual + FPS improvements
This build delivers a big technical milestone with the introduction of Virtual Textures for terrain. A lot of you experienced low FPS on the planet surface, this update represents a radical step taken to address this. A…
Announcement9 changesMapsPerformance - Starship EVO
[EXPERIMENTAL] 26w22a: More hotfixes and improvements
Another hotfix and community suggestion build! Changes: Teleport stations can be activated manually to open the Codex teleport tab. Player-built stations open a configure menu to rename the brick and open the teleport t…
Event10 changesFixGameplay - Starship EVO
[EXPERIMENTAL] 26w21c: Crosshair + Hotfixes
The crosshair has been given a bit of love. I will embrace this rounded square look in a few other places. => I am not satisfied with the wheel shown when mining, tell me what you think! Deleting sensitive bricks now sh…
Event8 changesGameplayPerformance - Starship EVO
[DEFAULT] 26w20c/21ab: Delete Improvements, Hotfixes
Many players expressed how it was painful to inadvertently right click and delete blocks. This build aims at making this much less likely: Deleting while holding a build now require holding right click for a bit to dele…
Announcement12 changesGameplayUI/audio - Starship EVO
[EXPERIMENTAL] 26w21b: Delete Improvements, Hotfixes
Many players expressed how it was painful to inadvertently right click and delete blocks. This build aims at making this much less likely: Deleting while holding a build now require holding right click for a bit to dele…
Announcement7 changesGameplayUI/audio - Starship EVO
[EXPERIMENTAL] 26w21a: Hotfixes
Shipyard service buttons now hide actions that are unavailable for the current docked ship state. Bugfixes #7663 Itembar issue on new character creation #7661 Power cells with corrupted NaN charge are reset to empty. #7…
Announcement2 changesGameplayMaps - Starship EVO
[EXPERIMENTAL] 26w20c: Hotfixes
Some more CPU improvements due to physics refactor. This build is a bit risky at features some heavy refactor to fight crash, so please tell me if you find any regression! Bugfixes #7636 Rescue Missions can break the ga…
Announcement4 changesGameplayPerformance - Starship EVO
[DEFAULT] 26w20a/b: Better FPS, Build Axis Rotate, Shipyard Suggestions
A hotfixes and a few community suggestions. This builds also adds some improvements to the terrain shader, yielding in a few more FPS (5-10fps on my RTX3060). Axis Rotate: A lot of players (I guess coming from Space Eng…
Event6 changesPerformanceGameplay - Starship EVO
[EXPERIMENTAL] 26w20b: Hotfixes, Shipyard Suggestions
A hotfixes and a few community suggestions. Community Suggestions: #7615 Shipyards can dismantle a docked ship and return its bricks to connected inventories. #7615 Shipyards now have an explicit Undock button for docke…
Event3 changesGameplay - Starship EVO
[EXPERIMENTAL] 26w20a: Better FPS, Build Axis Rotate
This builds adds some improvements to the terrain shader, yielding in a few more FPS (5-10fps on my RTX3060). Axis Rotate: A lot of players (I guess coming from Space Engineers) requested a way to rotate blocks on a dif…
Announcement3 changesPerformanceGameplay

