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- Smash Dungeon
Updates for v1.1.2
Some quality of life features have been added. Fast travel has been added. You can now teleport to a previously visited room from the map screen. An available dashes indicator has been added below the heroes feet. Traps…
Announcement2 changesGameplayMaps - Smash Dungeon
V1.1 Update is here
Changes in V1.1.0 Along with the obvious bug fixes and minor QoL improvements a number of BIG new features have come in v1.1.0 and these mainly revolve around improving meta progression. Here's a list of the most notabl…
Store11 changesGameplayBalance - Smash Dungeon
v1.1.0 Purgatory, XP & More
Changes in V1.1.0 Along with the obvious bug fixes and minor QoL improvements a number of BIG new features have come in v1.1.0 and these mainly revolve around improving meta progression. Here's a list of the most notabl…
Store11 changesGameplayBalance - Smash Dungeon
V1.0.16 Patch notes
Quality of Life improvements Normal & Hardcore modes with normal being easier than previous versions. Ability to change & swap consumable & drop items. Death scene which takes you back to start of level. Bow balancing i…
Announcement1 changeBalance - Smash Dungeon
Road Map Coming
We're not done yet but I need your help The feedback I've had so far is that its pretty damn tough. I did say brutal in the description but maybe I've gone a little too far. As a solo-dev its hard to get the balance rig…
Announcement2 changesBalanceUI/audio - Smash Dungeon
Minor bug fixes
Add frame limiter. Fix missing character on character selection screen.
Announcement1 changeGameplay - Smash Dungeon
Update notes for v1.0.9
Problem loading French localization file caused menu to not appear correctly
Announcement - Smash Dungeon
Coming 24th July 2023
Polish your hammers and get your quivers ready for a bloody brutal battle in Smash Dungeon! After 5 years of blood sweat and tears I'm very proud to announce that Smash Dungeon will finally be released on the 24th July…
Store1 change - Smash Dungeon
What's going on?
Its been a while since my last update so I thought I best let you all know where we are. What the hell have I been doing for the last 3 months? So so much... Weapon Boosts While play testing I noticed how damn hard it w…
Store6 changesBalanceGameplay - Smash Dungeon
Dash Attack
Knocking enemies away from you is an incredibly powerful tool in your arsenal so I've added a new consumable power up which pushes the enemies away from you when you land from a dash. This gives you a bit of breathing s…
Announcement1 changeWorkshop - Smash Dungeon
Distractions
Recently I have been doing a lot of play testing and a couple of things kept popping up. Firstly when you get a LOT of enemies coming for you things get a little bit too overwhelming. Its great to see swarms of enemies…
Store2 changesWorkshop - Smash Dungeon
Shield Up
I'm currently play testing and balancing the enemies strength & health and I noticed the sword and shield was a bit under powered. This was because I forgot to give the player a buff when they raised their shield so now…
Announcement1 changeBalance - Smash Dungeon
The End Game!
Over the past few weeks I have been reviewing the art and improving the lighting for the levels and in the next few days I'll be updating the Steam page with some final screenshots, a couple of which I have already uplo…
Announcement2 changesBalanceGameplay - Smash Dungeon
Going Rogue - A New Demo
To tie in with the Going Rogue Festival on Steam there is a new Demo... There's a new persistent realm to go with the randomness of the dungeons which will contain NPC's for you to interact with and receive side quests.…
Store2 changesGameplay - Smash Dungeon
A couple of new projectile enemies
I started to feel that the balance of the game wasn't quite right and we had too many melee based enemies which was making for fairly boring gameplay so to help break things up I'm adding more variation on enemy attacks…
Announcement1 changeBalance - Smash Dungeon
Cheat Death
When you die in Smash Dungeon its not the end, although you will lose most of the items you found on that run. In a previous post I mentioned that you can find runes scattered throughout the dungeon. Runes are one of th…
Store3 changesBalance



