Full notes
Full Smash Dungeon update
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What changed
- Balance
Smash Dungeon changes
I started to feel that the balance of the game wasn't quite right and we had too many melee based enemies which was making for fairly boring gameplay so to help break things up I'm adding more variation on enemy attacks, starting with some additional projectile enemies. Note, some of the actual attacks might change later such as spread attacks etc but for now here's what I have.
First of The Fly is a human/fly hybrid that is indigenous to the Caves, crawling around throwing incendiary skulls at you.
And then we have the much more elegant Succubus who launches a magic projectile towards you.
Hope you like ːsteamhappyː
Source
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