Full notes
Full Smash Dungeon update
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What changed
- Balance
- UI and audio
Smash Dungeon changes
We're not done yet but I need your help
The feedback I've had so far is that its pretty damn tough. I did say brutal in the description but maybe I've gone a little too far.
As a solo-dev its hard to get the balance right because you play the game an awful lot during development and you become a bit of a pro. As a result you up the difficulty to make it more of a challenge then when a new player comes along they go WTF!
So I'm going to do a few updates to try and address a couple of points that have been highlighted.
I'd also like to try and provide some kind of roadmap for whats to come so now is your chance...
If there is anything you would like to draw my attention to then please head over to the discussions forum and add your voice.
https://steamcommunity.com/app/1144130/discussions/0/3807281445020607253/
Thank you.
Source
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