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Steam News29 December 20255mo ago

Patch 0.10.8

Features: In combat, units that give random enchantments (Research Facility, Taron the Enchanter, Post Office) will no longer give Weapon enchantments to non-weapons and cooldown enchantments to non-cooldown units.

Full notes

Full SkyShard: City Battler update

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What changed

0 fixes3 additions9 changes2 removals
  • Balance
  • Gameplay
  • UI and audio
  • Events
removedFeatures:In combat, units that give random enchantments (Research Facility, Taron the Enchanter, Post Office) will no longer give Weapon enchantments to non-weapons and cooldown enchantments to non-cooldown units.
addedUnits:Blighted Ballista: new art!
addedUnits:Firestorm Shelter: new art!
changedUnits:Atomic Clock: is now a Start of Combat effect (0.2s cooldown increase)
addedUnits:Latchwood Spore: now adds 7 lifesteal instead of 10
removedUnits:Tesla Coil: no longer gets triple Health gain from lifesteal

Features:

  • In combat, units that give random enchantments (Research Facility, Taron the Enchanter, Post Office) will no longer give Weapon enchantments to non-weapons and cooldown enchantments to non-cooldown units.

Units:

  • Blighted Ballistanew art!
  • Firestorm Shelternew art!
  • Atomic Clock: is now a Start of Combat effect (0.2s cooldown increase)

  • Latchwood Spore: now adds 7 lifesteal instead of 10

  • Tesla Coil: no longer gets triple Health gain from lifesteal

  • Big Red Button: now triggers 5 friendly Tinker units instead of 3

  • Compound Knowledge: Cooldown is now 4s instead of 5s

  • Ritualist: Could target non-Weapon units

Heroes:

  • Ambrose Protectors quest: Now needs 4 Defense units to complete, and rewards 1 Defense unit + 2 Jeffreys (instead of needing 2 Jeffreys and rewarding 1 Defense unit and 1 Jeffrey)

Bugs:

  • Rating could go below 0 in an edge-case

  • Piranha plant would turn into a machine gun (counting its own lifesteal)

  • Trees would not buff adjacent units after they were changed by Refractor to the Nature faction

  • Ritualist could target non-Weapon units (like Magic Missile Mine)

Other:

  • Level Up Enchantment now scales infinitely instead of 10 times max, but gives 0.5 Damage on trigger instead of 1

Source

Steam News / 29 December 2025

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