Full notes
Full SkyShard: City Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
Features:
Extra tutorials for every Faction!
Ambience volume now has a slider in the options menu
Impact sound effects for most Projectiles
Units:
Supercharger: can't be resummoned during combat
Entombed Terror: art now fits better with its "Ancient" tag
- Toy Turretnew art!
Research Facility now adds an Enchantment to your inventory at start of combat
Spell Factory now generates 2 random Enchantments
Latching Spore now gives +10 Lifesteal instead of +5
Bonfire now gives a 2% Cooldown decrease instead of 1%
Tesla Coil now loses 1 Damage instead of 2 and Cooldown is 1s instead of 0.9s
Bathhouse now has a 2s Cooldown instead of 3s
Bugs:
Crash when pressing spacebar while enemy board loads
Crash when multi-selecting and clicking in the inventory
Ambience sound wasn't playing
Graveyard in Pacifist could still resummon Weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
