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Latest Siegeturtle updates
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- Siegeturtle
v1.1.19 - Space Octopus!
v1.1.19 is released! New Ascension Ability! I received feedback about late-game fishing capping out on sell speeds. Although this was intended as I think it's cool to be able to max a feature and not bother with it, it…
Patch notes3 changesGameplay - Siegeturtle
v1.1.18 - Growth Stat autolevel improvements
v1.1.18 is released! Auto-level is now smarter. It previously distributed unevenly if you had multiple auto stats enabled, but now it attempts to distribute to the cheapest stat, so over time it will reach the same leve…
Patch notes5 changesGameplayBalance - Siegeturtle
v1.1.17 - Ancient equip, Rain dance changes
v1.1.17 is released! Steam post image Changelog: Max equips in inventory capped at 19999 to prevent lag, excess loot are auto-dismantled Ancient sentinel summon cost x2.5 Ancient equipment shard value x2 Fix file playti…
Patch notes4 changes1 numericMaps - Siegeturtle
v1.1.16 - Auto-level Growth Stats
v1.1.16 is released! Auto-spend GP New buttons have been added to the GP window! You may now auto-level growth stats by toggling the [A] button in the GP window. Said stats will level up if you have enough GP to level t…
Patch notes5 changesGameplayUI/audio - Siegeturtle
v1.1.15 - MP Cost changes
v1.1.15 is released! Several feedback mentioned that MP and the INT stat becomes something that becomes irrelevant after the early game. In experimental mode, the MP cost of skills have been increased. Experimental mode…
Patch notes4 changesFixGameplay - Siegeturtle
v1.1.14f1 Hotfix
v1.1.14f1 is released! Experimental Mode Fast Clear Boss Dungeon Mode: Fix issue where selecting a lower level boss dungeon gave rewards of the highest dungeon boss while consuming the lower tier's boss's darkness summo…
Patch notes1 changeFixGameplay - Siegeturtle
v1.1.14 - Experimental Mode fixes
v1.1.14 is released! Mostly fixes to experimental mode that was released yesterday! Changelog: Fix reroll button not showing updated available rerolls when new rerolls are acquired Experimental Mode fixes: Fix cherries…
Patch notes3 changes1 numericGameplay - Siegeturtle
Roadmap + Experimental Mode OUT Now! Home Revamp, Auto-Level, New Companions...
Experimental Mode now available! You can toggle it from the main menu anytime. You are strongly recommended to backup your savefile before enabling it, as experimental content is... experimental. This is a significant u…
Event14 changesGameplayBalance






