Full notes
Full Siegeturtle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
v1.1.19 is released!
New Ascension Ability!
I received feedback about late-game fishing capping out on sell speeds. Although this was intended as I think it's cool to be able to max a feature and not bother with it, it also led to some early limits for say auto-sell speed and inventory slots that might've made it difficult to automate.
I also ended up giving it an extra upgrade as well, so it has been added as a new ascension ability. For now it will be in experimental mode with no new unlock conditions for testing, and will release to the official version at a later time.
Changelog:
New ascension ability in experimental mode: Space Octopus
Fix experimental mode's pants' "%HP per second" heal not working
Fix text overflow in 'Sell all fish' button
Fix final scene message not translated
I've been putting out daily updates and listening to your feedback. If you've enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)
-YYZ
Source
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