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Latest Siegeturtle updates
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- Siegeturtle
v1.2.1 - Space Octopus + Dreamsand Upgrade!
v1.2.1 is released! Space Octopus A new ascension upgrade has been added. There was an upgrade that allows you to catch extra fish, but I received feedback that some people find the pearl catches more valuable, and extr…
Patch notes6 changesGameplay - Siegeturtle
v1.2.0 - Home Revamp + Equipment Update!
Hey everyone! v1.2.0 is out! This update brings a big Home and Equipment revamp, along with new companions 🦀, new potion features, and a few quality-of-life improvements. Permanent and Cheaper Home Stat Upgrades There…
Patch notes20 changesGameplayBalance - Siegeturtle
v1.1.30
v1.1.30 is released! I improved the speed breakdown tooltip as it has caused confusion regarding how speed is calculated. In the next update I will also add a tooltip to jetpack speed as it was thought to not tally, but…
Patch notes3 changesGameplay - Siegeturtle
v1.1.29
v1.1.29 is released! Steam achievements now sync when opening achievements UI All stats leaderboard now accounts for 'All stats' GP bonus Fix book equipment appearing in non-experimental mode Fix turtle Jetpack visible…
Store2 changesUI/audio - Siegeturtle
v1.1.28 - Cursor skins!
v1.1.28 is released! Happy New Year everybody! New Cursor Skins! In response to feedback that it is difficult to see the cursor later in the game, the game now has turtle skins which you can change from the Turtle Custo…
Patch notes5 changesFixGameplay - Siegeturtle
v1.1.27 - Merry Christmas!
v1.1.27 is released! Merry Christmas everybody! Dreamsand Island is gonna look a lil different in this update! But aside from some visual changes, some improvements have also been made~ Better Auto GP Auto GP is now eve…
Store4 changesFixGameplay - Siegeturtle
v1.1.25 - Pearl cost fix
v1.1.25 is released! Fixed a bug with upgrade costs when pearl levels get too high and caused an integer overflow. They now work as intended: Changelog: Fix lv 28 pearl upgrades negative pearl cost Display NaN if number…
Patch notes2 changesFixGameplay - Siegeturtle
v1.1.24 - Auto GP improvements
v1.1.24 is released! Auto-GP now works when window is minimized Previously it would only work when the window is open, which was not intuitive, so now it will always work as long as 'A' is enabled. Changelog: Auto GP no…
Patch notes3 changesGameplayBalance - Siegeturtle
v1.1.23 - Engineering Notation, Autocast icon
v1.1.23 is released! Engineering Notation Number formats has been changed from a checkbox to a dropdown to allow more expansive options, including the new Engineering Notation. Improved autocast toggle visibility icon o…
Patch notes7 changesGameplay - Siegeturtle
v1.1.22
v1.1.22 is released! Fixed an issue where [Next] modes would buy 1 more stat. This happened because previously, having the %all stat ascension ability would cause rounding errors that made it under-buy by one stat. That…
Patch notes3 changesFixGameplay - Siegeturtle
v1.1.21 - Improved buff icon timers
v1.1.21 is released! I noticed people had tons of potions and even managed to get high uptimes on them such that the numbers would easily go beyond 9999, so I have improved the display formats for long duration buffs. e…
Patch notes3 changesBalanceGameplay - Siegeturtle
v1.1.20
v1.1.20 is released! Changelog: Fix turtle stats window frozen Fix turtle stats sometimes not recalculating after One Life challenge completion Add notice to mention experimental content is subject to rebalancing change…
Event3 changesGameplay - Siegeturtle
v1.1.19 - Space Octopus!
v1.1.19 is released! New Ascension Ability! I received feedback about late-game fishing capping out on sell speeds. Although this was intended as I think it's cool to be able to max a feature and not bother with it, it…
Patch notes3 changesGameplay - Siegeturtle
v1.1.18 - Growth Stat autolevel improvements
v1.1.18 is released! Auto-level is now smarter. It previously distributed unevenly if you had multiple auto stats enabled, but now it attempts to distribute to the cheapest stat, so over time it will reach the same leve…
Patch notes5 changesGameplayBalance - Siegeturtle
v1.1.17 - Ancient equip, Rain dance changes
v1.1.17 is released! Steam post image Changelog: Max equips in inventory capped at 19999 to prevent lag, excess loot are auto-dismantled Ancient sentinel summon cost x2.5 Ancient equipment shard value x2 Fix file playti…
Patch notes4 changes1 numericMaps - Siegeturtle
v1.1.16 - Auto-level Growth Stats
v1.1.16 is released! Auto-spend GP New buttons have been added to the GP window! You may now auto-level growth stats by toggling the [A] button in the GP window. Said stats will level up if you have enough GP to level t…
Patch notes5 changesGameplayUI/audio






