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- Siegeturtle
v1.1.15 - MP Cost changes
v1.1.15 is released! Several feedback mentioned that MP and the INT stat becomes something that becomes irrelevant after the early game. In experimental mode, the MP cost of skills have been increased. Experimental mode…
Patch notes4 changesFixGameplay - Siegeturtle
v1.1.14f1 Hotfix
v1.1.14f1 is released! Experimental Mode Fast Clear Boss Dungeon Mode: Fix issue where selecting a lower level boss dungeon gave rewards of the highest dungeon boss while consuming the lower tier's boss's darkness summo…
Patch notes1 changeFixGameplay - Siegeturtle
v1.1.14 - Experimental Mode fixes
v1.1.14 is released! Mostly fixes to experimental mode that was released yesterday! Changelog: Fix reroll button not showing updated available rerolls when new rerolls are acquired Experimental Mode fixes: Fix cherries…
Patch notes3 changes1 numericGameplay - Siegeturtle
Roadmap + Experimental Mode OUT Now! Home Revamp, Auto-Level, New Companions...
Experimental Mode now available! You can toggle it from the main menu anytime. You are strongly recommended to backup your savefile before enabling it, as experimental content is... experimental. This is a significant u…
Event14 changesGameplayBalance




