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Steam News7 December 20256mo ago

v1.1.14 - Experimental Mode fixes

v1.1.14 is released! Mostly fixes to experimental mode that was released yesterday!

In this update2

Full notes

Full Siegeturtle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
fixedChangelog:Fix reroll button not showing updated available rerolls when new rerolls are acquired
fixedExperimental Mode fixes:Fix cherries not carrying over across ascensions
fixedExperimental Mode fixes:Fix ascension abilities able to have auto-level toggled on
fixedExperimental Mode fixes:Fix fast clear boss dungeon clearing boss selected instead of highest boss cleared
changedExperimental Mode fixes:Auto-level cooldown interval increased to prevent unintended leveling: 1s -> 5s
fixedExperimental Mode fixes:Auto-level now waits 5 seconds before triggering after returning from Island to prevent freezing after buying a lot of SP at home
Auto-level cooldown interval increased to prevent unintended leveling:1s5sAuto-level cooldown interval increased to prevent unintended leveling: increased, nerf

Siegeturtle changes

fixedFix reroll button not showing updated available rerolls when new rerolls are acquired
fixedFix cherries not carrying over across ascensions
fixedFix ascension abilities able to have auto-level toggled on
fixedFix fast clear boss dungeon clearing boss selected instead of highest boss cleared
changedAuto-level cooldown interval increased to prevent unintended leveling: 1s -> 5s

v1.1.14 is released!

Mostly fixes to experimental mode that was released yesterday!

Changelog:

  • Fix reroll button not showing updated available rerolls when new rerolls are acquired

Experimental Mode fixes:

  • Fix cherries not carrying over across ascensions

  • Fix ascension abilities able to have auto-level toggled on

  • Fix fast clear boss dungeon clearing boss selected instead of highest boss cleared

  • Auto-level cooldown interval increased to prevent unintended leveling: 1s -> 5s

  • Auto-level now waits 5 seconds before triggering after returning from Island to prevent freezing after buying a lot of SP at home

I've been putting out daily updates and listening to your feedback. If you've enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)

-YYZ

Steam post image

Steam post image

Source

Steam News / 7 December 2025

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