In this update2
Full notes
Full Siegeturtle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Siegeturtle changes
v1.1.14 is released!
Mostly fixes to experimental mode that was released yesterday!
Changelog:
Fix reroll button not showing updated available rerolls when new rerolls are acquired
Experimental Mode fixes:
Fix cherries not carrying over across ascensions
Fix ascension abilities able to have auto-level toggled on
Fix fast clear boss dungeon clearing boss selected instead of highest boss cleared
Auto-level cooldown interval increased to prevent unintended leveling: 1s -> 5s
Auto-level now waits 5 seconds before triggering after returning from Island to prevent freezing after buying a lot of SP at home
I've been putting out daily updates and listening to your feedback. If you've enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)
-YYZ
Source
Changelog.gg summarizes and formats this update. How we read updates.
