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- Septaroad Voyager
Early Access Developments September 2024
Hi everyone. We have some difficult news to break to you. But since we believe in open and honest communication with our community, here we go: Septaroad Voyager's sales have not been meeting expectations. Our developme…
Announcement5 changesGameplayBalance - Septaroad Voyager
Early Access Developments August 2024
Hi everyone. As promised, we are updating you again at the end of the month with our progress on Septaroad Voyager. In July we released the prologues to all seven characters in the main campaign. In August we took your…
Announcement13 changesFixBalance - Septaroad Voyager
Patch notes 14 August 2024
Based on player feedback, we have adjusted the following: Area-of-effect attacks are now faster and they do more damage. Turkeys now do untyped damage, instead of sword damage. Characters weak against sword damage were…
Announcement6 changesGameplayBalance - Septaroad Voyager
Main Campaign Prologues Now Ready To Play
Today we are pleased to announce the release of Septaroad Voyager's campaign prologues. Each of the main campaign's seven heroes are now recruitable and playable. Start a new game, choose a starting character, then make…
Announcement3 changesGameplay - Septaroad Voyager
Early Access Developments June 2024
Welcome back, everyone! As promised, we are here at the end of June with an update on Septaroad Voyager's progress. For the main campaign, we have the 7 starting zones almost all connected. We should have all of the bat…
Announcement11 changesFixGameplay - Septaroad Voyager
Early Access Developments May 2024
Hello again! As promised, we are back at the end of the month to update you on our progress. Throughout May, we were fixing bugs, adding features, and adding new content to the upcoming campaign for Septaroad Voyager. W…
Store12 changesFixGameplay - Septaroad Voyager
Early Access Developments April 2024
Hello Septaroad fans! We are back with our monthly Early Access update. The big news this month is that we have finished ALL 7 of the prologues and we are now building the world that will connect the different starting…
Announcement5 changesFixGameplay - Septaroad Voyager
Early Access Developments March 2024
Hi everyone! We are back now at the end of March with our promised monthly Early Access update. We here at Rockwell Studios would like to wish all of you a happy Easter. Also, we hope you had a good Passover and are con…
Event27 changesFixGameplay - Septaroad Voyager
Patch notes 21 March 2024
We uploaded a few patches since the last patch notes. Here's what's new: Improved functionality when scrolling mouse wheel over menu to choose which action to perform. Ability description now updates automatically after…
Patch notes9 changesFixGameplay - Septaroad Voyager
Patch notes 13 March 2024
Today's patches changed the following: Fixed a place in the yellow hills map where you could exit to the west when the way should be blocked. Added particle effect that characters play on death. Fixed a problem where NP…
Event6 changesFixGameplay - Septaroad Voyager
Patch notes 12 March 2024
Hi everyone! I've been gone for a few days but I'm back at work now. Today's patch added the following: Improved particle effects for ultima, smite 1-3, arrow storm, ice bolt 1-3, and ice storm. Longer exit hallways fro…
Announcement4 changesFixGameplay - Septaroad Voyager
Patch notes 6 March 2023
Today we fixed/added the following: Fixed a game-breaking bug that could stop the game when recruiting a new character into your party. Some spells will now dim the world's light and start a slow-motion effect. Fixed pa…
Announcement5 changesFixGameplay - Septaroad Voyager
Patch notes 2 March 2024
Today we made the following changes: Can equip and unequip through scripted story events Simpler pathfinding Character names can be inserted in dialog Gendered versions of dialog for using "my lord" or "my lady" etc. Al…
Announcement1 changeUI/audio - Septaroad Voyager
Early Access Developments February 2024
As promised, we are back at the end of another month to update you on what we've been doing in Septaroad Voyager. Behind the scenes, we are getting everything organized for the main campaign. We made a wiki where we are…
Store15 changesFixMaps - Septaroad Voyager
Patch Notes 27 February 2024
Today we added the following: Force the game to load post process settings. In some cases the game would load without post process settings and effects such as the Sobel edge outline, vignette, and bokeh blur were not s…
Announcement3 changesGameplay - Septaroad Voyager
Patch notes 26 February 2024
Yesterday and today we uploaded some patches that changed the following: The depth-of-field blur is now a bokeh blur. This requires a video card that can run DX11 and it's more taxing on the video card. In the future we…
Announcement6 changesFixGameplay






