Full notes
Full Septaroad Voyager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Septaroad Voyager changes
Yesterday and today we uploaded some patches that changed the following:
The depth-of-field blur is now a bokeh blur. This requires a video card that can run DX11 and it's more taxing on the video card. In the future we can make a simple gaussian blur fallback for DX9 cards and slower DX11 cards.
Cleave now has a description indicating that it can hit two targets.
AoE abilities no longer affect non-combat NPCs.
Fixed a visual bug where the description of the previous ability appeared when reopening the ability menu.
The player can now close the map with the M key (or the key mapped to the map).
Enter and spacebar can be used to press the selected menu button.
Fixed bugged text in the instructions for switching characters.
Preparatory work for adding story characters to the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
