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Steam News22 February 20242y ago

Patch Notes 22 February 2024

Today we added/changed/fixed the following: Default walking speed is a little slower. Hold down shift to run. Running will cancel any actions currently charging. Enemies move a little slower.

Full notes

Full Septaroad Voyager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Store
fixedToday we added/changed/fixed the following:
addedYou can now use the mouse to click on a target instead of clicking in the menu to choose the target of an action.
addedDefault key for interaction is now F. New defaults will be loaded when you load the game. If you customized your keybindings, you will need to change them again.
addedLots of new enemy names. Tiered goblins, orcs, boar, cultist knights, cultist warlocks, necromancers, scrapper mechanics, scrapper alchemists all have new names.
addedSteal ability now has its own sound effect, will not use weapon's default sound (no more shooting sounds when stealing while gun equipped)
changedCosmetic improvements--such as lighting and texture brightness--in several places.

Septaroad Voyager changes

fixedToday we added/changed/fixed the following:
addedYou can now use the mouse to click on a target instead of clicking in the menu to choose the target of an action.
addedDefault key for interaction is now F. New defaults will be loaded when you load the game. If you customized your keybindings, you will need to change them again.
addedLots of new enemy names. Tiered goblins, orcs, boar, cultist knights, cultist warlocks, necromancers, scrapper mechanics, scrapper alchemists all have new names.
addedSteal ability now has its own sound effect, will not use weapon's default sound (no more shooting sounds when stealing while gun equipped)

Today we added/changed/fixed the following:

  • Default walking speed is a little slower. Hold down shift to run. Running will cancel any actions currently charging.

  • Enemies move a little slower.

  • You can now use the mouse to click on a target instead of clicking in the menu to choose the target of an action.

  • Default key for interaction is now F. New defaults will be loaded when you load the game. If you customized your keybindings, you will need to change them again.

  • Loot drops do not explode away from defeated enemies but now drop on the ground nearby

  • Lots of new enemy names. Tiered goblins, orcs, boar, cultist knights, cultist warlocks, necromancers, scrapper mechanics, scrapper alchemists all have new names.

  • An enemy not currently in combat that dodges or blocks an attack now enters combat as intended

  • Enemies in the intro attack faster.

  • More DOF blur to background and foreground

  • Steal ability now has its own sound effect, will not use weapon's default sound (no more shooting sounds when stealing while gun equipped)

  • Cosmetic improvements--such as lighting and texture brightness--in several places.

  • Characters can now play up to 3 sound effects simultaneously, greatly reducing sound effects getting cut off.

Source

Steam News / 22 February 2024

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