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- Sellsword Tales Prologue
New version 3.1.3 bugfixes+Linux build
Added Linux version of the game Improved color pallete for makeup and hairs FIxed softlock encounter cant find creatures for battle Fixed softlock in orux route fail to convince Mara go with Tabitha Fixed grandMa dialog…
Announcement8 changesFixCompatibility - Sellsword Tales Prologue
New version 0.3.0.1 is here!
❗Old saves from versions below 0.3 are incompatible with new version! How to access the orux route: Go to Vinbran, Complete quest Password for Barracks • Lose a random fight to the orux and let them capture you Note: So…
Store16 changesFixBalance - Sellsword Tales Prologue
Dev news: March-May summary
t’s time to summarize the progress since the March. A lot has been accomplished! The "House of Pleasures" storyline begins with the Task Board📋 I've finished the visuals for the Task board. Available quests now show th…
Event22 changesFixPerformance - Sellsword Tales Prologue
Dev news: Character customization and expanding orux defeat scenario
Hey, first of all, I want to thank everyone who wishlisted Sellsword Tales. We just hit 4,000 wishlists! Now to the dev news: Starting Character Setup💄 In next update player will be able to customize the FMC dialogue m…
Store5 changesBalanceGameplay - Sellsword Tales Prologue
Devlog Jan-Mar summary
In this post, I’m summing up my progress for a couple of months! New scenes in the gallery🔥 Two hot scenes are fully ready and waiting to be added to the story. Melenthi Harpy form(with sound) One more is drawn and pre…
Event13 changesGameplayUI/audio - Sellsword Tales Prologue
Devlog #3
Hey, I'm here with news about development! New lewd cover! 😈 Steam post imageSteam post image Developing relationships and quest board 💖 Introducing a quest board will let the mercenary work more closely with Vinbran'…
Event4 changesGameplayStore - Sellsword Tales Prologue
Devlog #2
Hi, I want to share with you how the corruption and relationship mechanics will work. Corruption: Corruption stat will build up from H-scenes, dialogue choices, various events, and actions. Each heart on the scale unloc…
Event3 changesMapsGameplay - Sellsword Tales Prologue
Development update
Hello everyone! I want to share some news about the development progress and plans for future content. Over the last month, I've been porting the project to a new version of Unity and Spine (it was quite a sweat). I'm r…
Patch notes13 changesGameplayBalance - Sellsword Tales Prologue
Update #2
New patch with bugfixes and improvements is here! Hi everyone! Here is a small patch with bunch of changes and bugfixes. Changes: Added a couple of VFX to the combat scene. Added over 20 SFX for the combat scene. I hope…
Event3 changesFixUI/audio - Sellsword Tales Prologue
Development progress and plans for the next year
Hi everyone, I hope you liked the demo version! For the last few weeks, I've been working on improving the combat system, fixing bugs, and working on continuing the storyline. Here are examples of story inserts and comb…
Announcement2 changesGameplay - Sellsword Tales Prologue
Update #1 New gallery and bug fixes
Hello everyone! This update doesn't include any new gameplay content, but it packs in some key changes. I highly recommend checking them out and updating to the new version! Gallery: Up until now, the gallery was integr…
Patch notes10 changesFixGameplay - Sellsword Tales Prologue
Demo version of Sellsword Tales is now available!
This is an early demo version v0.1.9.8, which contains basic mechanics, animated scenes, artwork, and quests. Approximate playtime: Skipping all dialogues and lose fights, completing only the main quest - 15-20 minutes.…
Patch notes - Sellsword Tales Prologue
Demo release date announcement
Hello everyone! We're preparing a demo version for release. Right now, we're actively testing it, hunting for bugs, and proofreading the text. If anyone wants to help, we'd love to see you in our Discord channel. We pla…
Announcement - Sellsword Tales Prologue
First contact
Hey everyone! Thanks for taking the time to check this out. I just wanted to take a moment to say hello, give a little more information about the game and our team. First off, our plan is to release a demo version of th…
Patch notes3 changesGameplayUI/audio






