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Steam News26 April 20262mo ago

Dev news: Character customization and expanding orux defeat scenario

Hey, first of all, I want to thank everyone who wishlisted Sellsword Tales. We just hit 4,000 wishlists!

In this update7

Full notes

Full Sellsword Tales Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Gameplay
  • Store
changedStarting Character Setup💄I’ve received a lot of feedback that the combat system feels either too simple or too complicated for some players. While monster stats do vary within certain ranges, the main reason for the difference in perception was the random stats on Tabitha’s armor. Now at the start of the game you’ll be able to choose from three sets , each with its own strengths and weaknesses.
addedStarting Character Setup💄New game start presentation video:
addedOrux route📝I'm currently working on the plot with orux. I want to expand the defeat scenarios for monster types using the new FMC dialogue animations and better integrate the related H-scenes into the overall story(Next will be ghosts creatures).
addedAbout the plot 📜She is fully animated and ready to be added to the project!
changedAbout the plot 📜Since the miller's daughter is a secondary character, her animations are not overly complex, but this is balanced by the multiple skins available.

Sellsword Tales Prologue changes

changedI’ve received a lot of feedback that the combat system feels either too simple or too complicated for some players. While monster stats do vary within certain ranges, the main reason for the difference in perception was the random stats on Tabitha’s armor. Now at the start of the game you’ll be able to choose from three sets , each with its own strengths and weaknesses.
addedNew game start presentation video:
addedI'm currently working on the plot with orux. I want to expand the defeat scenarios for monster types using the new FMC dialogue animations and better integrate the related H-scenes into the overall story(Next will be ghosts creatures).
addedShe is fully animated and ready to be added to the project!
changedSince the miller's daughter is a secondary character, her animations are not overly complex, but this is balanced by the multiple skins available.

Hey, first of all, I want to thank everyone who wishlisted Sellsword Tales. We just hit 4,000 wishlists!

Now to the dev news:

Starting Character Setup💄

  • In next update player will be able to customize the FMC dialogue model appearance right from the beginning of the game! The full starting setup will be freely available in the inventory.

  • I’ve received a lot of feedback that the combat system feels either too simple or too complicated for some players. While monster stats do vary within certain ranges, the main reason for the difference in perception was the random stats on Tabitha’s armor.

    Now at the start of the game you’ll be able to choose from three sets, each with its own strengths and weaknesses.

New game start presentation video:

Visual🎨

"Patrolling the City Streets" Scene is Fully Drawn

The assets are ready for animation.

Orux route📝

I'm currently working on the plot with orux. I want to expand the defeat scenarios for monster types using the new FMC dialogue animations and better integrate the related H-scenes into the overall story(Next will be ghosts creatures).

Currently, losing a fight still gives you EXP and unlocks an H-scenes.

About the plot 📜

The warrior maiden ends up in the Orux grove, a dangerous place where young ladies lose themselves in an abyss of pleasure.

“Orux is an artificially created parasitic plant. It uses other living bodies for reproduction. It especially favors sentient species, such as humans. The plant clouds its victims’ minds with a special gas, awakening their hottest fantasies and desires. If the victim gives in to the grove’s influence, orux gradually transforms her body and, in the end, completely absorbs her.”

So, if Tabitha fails to escape in time, she risks merging in ecstasy with the dangerous plant. But this is not the only option. I'm preparing several different paths to escape the grove.

One of them will let you meet Mara. Like Tabitha, she is also a prisoner of the green-skinned creatures.

She is fully animated and ready to be added to the project!

Since the miller's daughter is a secondary character, her animations are not overly complex, but this is balanced by the multiple skins available.

Standard version👗

Nude version🍑

Both variants will be used in the upcoming story!

In the orux route I'm preparing 4 main branches. Each of them will include variations based on, for example, stat check results.

I'm keeping several escape options, offering both almost completely pure versions and very lewd ones. Some choices will require a higher Lust level.

2 routes have already been written and total around 20,000 words!🤩

More visual🎨

The first art is complete.

The second one is in progress. I decided to experiment a bit with the stylization, so please let me know what you think!🙏

To sum it up, I'm creating a heavily branched storyline with multiple endings. Some of them will conclude the MC adventure.

See you next time!

Source

Steam News / 26 April 2026

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