Update #38 introduces the last area of the first mission that is filled with new gameplay elements. The vehicular assault enables vehicles to join the fight at any time.
Full notes
Full Run For Cover update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions0 changes0 removals
Gameplay
UI and audio
addedUpdate #38 introduces the last area of the first mission that is filled with new gameplay elements. The vehicular assault enables vehicles to join the fight at any time.
addedThe evacuation area marks the end of a run. The area enables your units to leave the mission and unlock higher difficulties and new challenges.
fixedThe Full List of Changes: - added transition area to leave the beach - added tank assault event - added final area: The Mansion - added new enemy: Bodyguard - implemented evacuation ability - fixed a character portrait issue when continuing the game - fixed issue that allowed the cutscene to be started multiple times - fixed the German translation for the supply chest quest - fixed highlight removal for loot-items - fixed loading / saving issues
Run For Cover changes
addedUpdate #38 introduces the last area of the first mission that is filled with new gameplay elements. The vehicular assault enables vehicles to join the fight at any time.
addedThe evacuation area marks the end of a run. The area enables your units to leave the mission and unlock higher difficulties and new challenges.
fixedThe Full List of Changes: - added transition area to leave the beach - added tank assault event - added final area: The Mansion - added new enemy: Bodyguard - implemented evacuation ability - fixed a character portrait issue when continuing the game - fixed issue that allowed the cutscene to be started multiple times - fixed the German translation for the supply chest quest - fixed highlight removal for loot-items - fixed loading / saving issues
Update #38 introduces the last area of the first mission that is filled with new gameplay elements. The vehicular assault enables vehicles to join the fight at any time.
'The Mansion' consists of an outer premise, inner rooms and the extraction point.
The evacuation area marks the end of a run. The area enables your units to leave the mission and unlock higher difficulties and new challenges.
The Full List of Changes:
added transition area to leave the beach
added tank assault event
added final area: The Mansion
added new enemy: Bodyguard
implemented evacuation ability
fixed a character portrait issue when continuing the game - fixed issue that allowed the cutscene to be started multiple times - fixed the German translation for the supply chest quest - fixed highlight removal for loot-items - fixed loading / saving issues